User:Toancaro/Cleric/Template:ExtraSpellTable: Difference between revisions
< User:Toancaro | Cleric
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{#arraydefine: allDomainSpells | Aid,Animal Friendship,Barkskin,Beacon of Hope,Bestow Curse,Bless,Burning Hands,Call Lightning,Calm Emotions,Charm Person,Command,Confusion,Crusader's Mantle,Cure Wounds,Daylight,Death Ward,Destructive Wave,Dimension Door,Disguise Self,Divine Favour,Dominate Beast,Dominate Person,Faerie Fire,Fear,Fireball,Flame Strike,Flaming Sphere,Fog Cloud,Freedom of Movement,Grasping Vine,Greater Restoration,Guardian of Faith,Gust of Wind,Hold Monster,Hold Person,Ice Storm,Insect Plague,Lesser Restoration,Light,Magic Weapon,Mass Cure Wounds,Mirror Image,Otiluke's Resilient Sphere,Pass Without Trace,Plant Growth,Poison Spray,Polymorph,Produce Flame,Revivify,Scorching Ray,Seeming,Shatter,Shield of Faith,Shillelagh,Sleep,Sleet Storm,Slow,Speak with Animals,Speak with Dead,Spike Growth,Spirit Guardians,Spiritual Weapon,Stoneskin,Telekinesis,Thorn Whip,Thunderwave,Wall of Fire,Wall of Stone}} | {{#arraydefine: allDomainSpells | Aid,Animal Friendship,Barkskin,Beacon of Hope,Bestow Curse,Bless,Burning Hands,Call Lightning,Calm Emotions,Charm Person,Command,Confusion,Crusader's Mantle,Cure Wounds,Daylight,Death Ward,Destructive Wave,Dimension Door,Disguise Self,Divine Favour,Dominate Beast,Dominate Person,Faerie Fire,Fear,Fireball,Flame Strike,Flaming Sphere,Fog Cloud,Freedom of Movement,Grasping Vine,Greater Restoration,Guardian of Faith,Gust of Wind,Hold Monster,Hold Person,Ice Storm,Insect Plague,Lesser Restoration,Light,Magic Weapon,Mass Cure Wounds,Mirror Image,Otiluke's Resilient Sphere,Pass Without Trace,Plant Growth,Poison Spray,Polymorph,Produce Flame,Revivify,Scorching Ray,Seeming,Shatter,Shield of Faith,Shillelagh,Sleep,Sleet Storm,Slow,Speak with Animals,Speak with Dead,Spike Growth,Spirit Guardians,Spiritual Weapon,Stoneskin,Telekinesis,Thorn Whip,Thunderwave,Wall of Fire,Wall of Stone}} | ||
Line 17: | Line 16: | ||
{{#vardefine: finalQuery | ({{#var: spellNamesQuery}}) AND classes HOLDS NOT "Cleric" AND {{#if: {{{where|}}} | {{{where}}} | TRUE}} }} | {{#vardefine: finalQuery | ({{#var: spellNamesQuery}}) AND classes HOLDS NOT "Cleric" AND {{#if: {{{where|}}} | {{{where}}} | TRUE}} }} | ||
<includeonly> | |||
{{#cargo_query: | {{#cargo_query: | ||
tables = spells | tables = spells |
Revision as of 11:02, 7 January 2024
Name | Subclass | Spell School | Classes | C | C | R | A | D | Description | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Confusion | Knowledge | Enchantment | Bard Druid Sorcerer Wizard |
{{{range}}}m | Befuddle a group of creatures, causing them to attack at random, wander around aimlessly, and occasionally skip turns in the stupor. | ||||||||
Dimension Door | Trickery | Conjuration | Bard Sorcerer Warlock Wizard |
{{{range}}}m | Teleport yourself and up to one adjacent ally to a place you can see. The ally cannot be larger than Medium. | ||||||||
Dominate Beast | Nature | Enchantment | Druid Sorcerer |
{{{range}}}m | Make a Beast fight alongside you. Every time the Beast takes damage, it makes a Wisdom Saving throw against your domination. | ||||||||
Grasping Vine | Nature | Conjuration | Druid | {{{range}}}m | Summon a giant vine capable of dragging creatures toward itself. Duration: 10 turns | ||||||||
Ice Storm | Tempest | Evocation | Druid Sorcerer Wizard |
{{{range}}}m | Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range, dealing Bludgeoning and Cold damage. It also creates an Ice surface that lasts 2 turns. | ||||||||
Otiluke's Resilient Sphere | Knowledge | Evocation | Wizard | {{{range}}}m | Enclose a target in a sphere of shimmering force, reducing its movement speed by half, and blocking all incoming and spell effects. | ||||||||
Polymorph | Trickery | Transmutation | Bard Druid Sorcerer Wizard |
{{{range}}}m | Transform a creature into a harmless sheep. | ||||||||
Stoneskin | War | Abjuration | Druid Sorcerer Wizard |
{{{range}}}m | Turn a creature's flesh hard as stone. It takes only half the damage of all non-magical Bludgeoning, Piercing, and Slashing damage. | ||||||||
Wall of Fire | Light | Evocation | Druid Sorcerer Wizard |
{{{range}}}m | Create a blazing wall of fire, anyone who dares stand too close. Deals Fire to anything that moves into or starts it's turn in the area. |