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Scarlet Remittance: Difference between revisions
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(Fixed note - can no longer use this on objects as of Patch 5, as documented on "Guide:Undocumented Patch 5 updates") |
HarveyPekar (talk | contribs) (can be killed using anything. and it has to be HOSTILE!) |
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| condition3 = Scarlet Remittance +3 | | condition3 = Scarlet Remittance +3 | ||
| granted by items = Rhapsody | | granted by items = Rhapsody | ||
| notes = * As of Patch 5, this only works when killing living targets. Previously, this feature would trigger on anything with a healthbar, including things like crates and pouches. | | notes = * As of Patch 5, this only works when killing living, hostile targets. Previously, this feature would trigger on anything with a healthbar, including things like crates and pouches. | ||
* | * Affected creature loses this ability when Rhapsody becomes unequipped. | ||
}} | }} |
Revision as of 22:32, 3 January 2024
Scarlet Remittance is a passive feature that increases your attack potency.
Description
Gain a +1 bonus to Attack rolls, damage, and Spell Save DC for every foe you slay, up to a maximum of +3.
Condition: Scarlet Remittance +1
- Affected entity has +1 bonus to Attack rolls, damage, and Spell Save DC.
Condition: Scarlet Remittance +2
- Affected entity has +2 bonus to Attack rolls, damage, and Spell Save DC.
Condition: Scarlet Remittance +3
- Affected entity has +3 bonus to Attack rolls, damage, and Spell Save DC.
How to learn
Granted by the weapons:
- Rhapsody
- Sanguine Blade (inaccessible)
Notes
- As of Patch 5, this only works when killing living, hostile targets. Previously, this feature would trigger on anything with a healthbar, including things like crates and pouches.
- Affected creature loses this ability when Rhapsody becomes unequipped.