Ad placeholder

Raagg: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
m (nav)
(Removed incorrect usage of ConditionsPage)
Line 21: Line 21:
|proficiency =2
|proficiency =2
|initiative = +2
|initiative = +2
|conditions = {{CON|Drunk}}
|passive = {{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}
|passive = {{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}
|location = [[Goblin Camp]]
|location = [[Goblin Camp]]
Line 29: Line 30:
==Act One==
==Act One==
If the cracked wall leading into the [[Shattered Sanctum]] is attacked, it will wake up Raagg and the other sleeping goblins who will attack in anger.
If the cracked wall leading into the [[Shattered Sanctum]] is attacked, it will wake up Raagg and the other sleeping goblins who will attack in anger.
==Conditions==
{{ConditionPage
| icon = Alcohol Condition Icon.webp
| effects =
* Has {{Disadvantage}} on [[Dexterity]] and [[Charisma]] [[Ability Check|Checks]].
|name=Drunk}}


==Attacks and abilities==
==Attacks and abilities==

Revision as of 09:56, 28 December 2023

Sharp-Eye Raagg
Stats
Level 1

STR

8
(-1)

DEX

14
(+2)

CON

10

INT

10

WIS

8
(-1)

CHA

8
(-1)
Bg3 content hr.png
Creature Race Icon.png  Race [[Goblin|Goblin]]
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 12
Creature AC Icon.png  AC 13
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 35kg
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +2
Conditions
Drunk Drunk
Passive features
Character information
Location Goblin Camp
Faction Cult of the Absolute

Raagg is a Goblin Goblin Sharp-Eye in the Goblin Camp in Act One. She is located on the secluded northern edge of the camp with other goblins and Bugbears who have fallen asleep from drunkenness.

Act One

If the cracked wall leading into the Shattered Sanctum is attacked, it will wake up Raagg and the other sleeping goblins who will attack in anger.

Attacks and abilities

Ranged Attack - Goblin Bow

Action

Attack roll: +4
D6 Piercing.png 1d6 (1~6) + 2 modifier Damage TypesPiercing
 Range: 18 m / 60 ft

Ensnaring Strike (Ranged)

Your attack summons thorny vines that possibly Ensnared your target.

Action

Attack roll: +4
D6 Piercing.png 1d6 + 2 (3~8) Damage TypesPiercing
DC Strength saving throw to resist becoming Ensnared and take
D6 Piercing.png 1d6 (1~6) Damage TypesPiercing
at the start of each turn. Duration: 10 turns.

Concentration Concentration

Nimble Escape

Retreat safely: moving won't provoke Opportunity Attacks.

Bonus action