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Heat Convergence: Difference between revisions
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{{ up to date | 2023-08-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-08-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{Passive feature page | {{Passive feature page | ||
|image=Heat Convergence | |image=Heat Convergence.webp | ||
|summary='''Heat Convergence''' is a toggleable passive feature available to entities with the {{Cond|Heat}} condition. It allows them to consume all turns of {{Cond|Heat}} to deal extra Fire damage on their next spell or attack. | |summary='''Heat Convergence''' is a toggleable passive feature available to entities with the {{Cond|Heat}} condition. It allows them to consume all turns of {{Cond|Heat}} to deal extra Fire damage on their next spell or attack. | ||
Revision as of 00:31, 28 December 2023
Heat Convergence is a toggleable passive feature available to entities with the condition. It allows them to consume all turns of to deal extra Fire damage on their next spell or attack.
Description
Consume your to fuel a powerful attack.
The next time you deal Fire damage, you deal an additional 1Fire damage for every turn of remaining.
Details
- Toggleable
How to learn
Other ways to learn:
- Granted by the condition.
Notes
- Spells that hit multiple times, such as on the first hit and deal extra damage only on that first hit. , will consume
- Area of effect spells, such as , will deal the bonus damage to all affected targets.