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Rage: Difference between revisions
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* Deal 2 extra damage with melee and improvised weapons, and while throwing objects. | * Deal 2 extra damage with melee and improvised weapons, and while throwing objects. | ||
** ''This | ** ''This applies to both [[Strength]]-based and [[Finesse]]-based melee and thrown damage rolls.'' | ||
* Has [[Damage Types#Resistance|Resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]]. | * Has [[Damage Types#Resistance|Resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]]. |
Revision as of 21:42, 2 March 2023
Rage is a Barbarian Bonus Action. This ability allows the Barbarian to use their anger to gain resistance against physical damage and deal extra melee damage.
Description
Release your unbridled fury to become stronger and more robust.
While Raging, you deal 2 extra damage with melee and improvised weapons, and when throwing objects.
You also have Resistance to physical damage and Advantage on Strength Checks and Saving Throws.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Properties
Bonus action + Rage Charge
File:Rage Condition Icon 3.png Rage |
Duration: 10 turns
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