Modding:Tutorials: Difference between revisions
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*[[Guide:Custom_Polymorph|Custom Polymorphing]] | *[[Guide:Custom_Polymorph|Custom Polymorphing]] | ||
*[https://docs.google.com/document/d/1iR-q2sTqxLuk3xXG8W6dbk3QeqQw_jdGkI1WAu45OoU/edit Custom Dye Mod Guide] by AstralSprout | *[https://docs.google.com/document/d/1iR-q2sTqxLuk3xXG8W6dbk3QeqQw_jdGkI1WAu45OoU/edit Custom Dye Mod Guide] by AstralSprout | ||
* [https://youtu.be/WB0Cx4igByY?si=CIJVAM_Gq3y_6Hex Adding New Colours to Character Creation] by Padme4000 | * [https://youtu.be/WB0Cx4igByY?si=CIJVAM_Gq3y_6Hex Adding New Colours to Character Creation] by Padme4000 | ||
* [https://github.com/BG3-Community-Library-Team/BG3-Community-Library/wiki BG3 Community Library] | * [https://github.com/BG3-Community-Library-Team/BG3-Community-Library/wiki BG3 Community Library] | ||
* [[Modding:CodingAnItem|How to code an custom mesh item and texture so it shows up in the game]] | * [[Modding:CodingAnItem|How to code an custom mesh item and texture so it shows up in the game]] | ||
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* [https://youtu.be/gxmgZ_X1kbI?si=wj7OFqyKkGS3BV2V Joining Different Meshes Into One] | * [https://youtu.be/gxmgZ_X1kbI?si=wj7OFqyKkGS3BV2V Joining Different Meshes Into One] | ||
* [[Guide:Custom_Hair_Highlight|Custom Hair Highlight/Ombre]] | * [[Guide:Custom_Hair_Highlight|Custom Hair Highlight/Ombre]] | ||
==== Adding your hair as a new asset to the game ==== | |||
Once you have your meshes setup these guides will help you add it to the game as a new asset. | |||
* [https://drive.google.com/file/d/1FsC1fwRwF0FKvAuPL-Md7WFbCiL0Psvp/view Hair Thinning Begone] by mocia | * [https://drive.google.com/file/d/1FsC1fwRwF0FKvAuPL-Md7WFbCiL0Psvp/view Hair Thinning Begone] by mocia | ||
* [[Guide:Hair_Creation|Adding Custom/Edited Hairs to Character Creation as new assets not replacements]] by Padme4000 | |||
* [https://docs.google.com/document/d/1s0I2zLZXPzmW6DMRXBkLbHjKzOUOhxPWwfz05Y0Bv2g/edit Add your custom hair to BG3 in 10 minutes or less] by EmeraldTechno | |||
=== Creating Head Mods === | === Creating Head Mods === |
Revision as of 17:31, 21 December 2023
Basic Tutorials
Tutorials for basic components of BG3 modding. We recommend at least glancing over all of these concepts before you start modding.
- Understanding Mod Folder Structure
- Creating your Meta.lsx by Padme4000
- Unpacking and Converting Files
- Dependencies
- Packaging Mods for install
- Working with LSX files ( example with Progressions.lsx )
- Hotloading
General Tutorials
General tutorials for modding BG3, or tutorials that encompass multiple categories.
- Custom Polymorphing
- Custom Dye Mod Guide by AstralSprout
- Adding New Colours to Character Creation by Padme4000
- BG3 Community Library
- How to code an custom mesh item and texture so it shows up in the game
- Padme4000's YouTube tutorials
Creating Mods with Assets Tutorials
Mesh encompasses visible assets like clothing, armor, weapons, hair, heads, etc. Most of these tutorials use Blender as their program of choice.
Step One if wanting to edit a mesh: Install GR2 plugin then Import and Export example
- this example does show importing a head mesh but is the steps used to import any mesh into blender.
Creating Hair Mods
- Visualizing a BG3 Hair Texture in Blender by EmeraldTechno
- Creating Hairs Post Patch 9
- Joining Different Meshes Into One
- Custom Hair Highlight/Ombre
Adding your hair as a new asset to the game
Once you have your meshes setup these guides will help you add it to the game as a new asset.
- Hair Thinning Begone by mocia
- Adding Custom/Edited Hairs to Character Creation as new assets not replacements by Padme4000
- Add your custom hair to BG3 in 10 minutes or less by EmeraldTechno
Creating Head Mods
- Fixing neck seams
- Fixing UV errors
- Fixing bone errors
- Head Conversion
- Making a custom skeleton for your head by Jerinski
- Editing Head Meshes
- A video tutorial on editing Ears, Neck, Teeth, Forehead, Scalp on Head Meshes
- Editing Head Meshes
Creating Armour/Camp Mods
- Making Custom Armor - Part 1 by Druundev
- Making Custom Armor - Part 2 by Druundev
- Tiefling Horn Replacement Tips by Nathahniel
Learning Blender
These tutorials are not directly BG3-related, but are a great stepping stone into using Blender and working with meshes.
- Donut Tutorial (Blender 3.0) by Blender Guru
- Donut Tutorial (Blender 4.0) by Blender Guru
- Learn Shape Keys In Under 5 Mins by PIXXO 3D
- Fix your SHAPE KEYS! - Blender 2.8 tutorial by Danny Mac 3D
Texture-Related Tutorials
Texturing is usually applied on top of a mesh to make it appear a certain way.
VFX-Related Tutorials
Visual Effects-related tutorials.
Creating Custom Visual Effects in-depth guide by ImmortalRDI