Modding:Tutorials: Difference between revisions

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*[[Guide:Custom_Polymorph|Custom Polymorphing]]
*[[Guide:Custom_Polymorph|Custom Polymorphing]]
*[https://docs.google.com/document/d/1iR-q2sTqxLuk3xXG8W6dbk3QeqQw_jdGkI1WAu45OoU/edit Custom Dye Mod Guide] by AstralSprout
*[https://docs.google.com/document/d/1iR-q2sTqxLuk3xXG8W6dbk3QeqQw_jdGkI1WAu45OoU/edit Custom Dye Mod Guide] by AstralSprout
* [https://docs.google.com/document/d/1s0I2zLZXPzmW6DMRXBkLbHjKzOUOhxPWwfz05Y0Bv2g/edit Add your custom hair to BG3 in 10 minutes or less] by EmeraldTechno
* [https://youtu.be/WB0Cx4igByY?si=CIJVAM_Gq3y_6Hex Adding New Colours to Character Creation] by Padme4000
* [https://youtu.be/WB0Cx4igByY?si=CIJVAM_Gq3y_6Hex Adding New Colours to Character Creation] by Padme4000
* [[Guide:Hair_Creation|Adding Custom/Edited Hairs to Character Creation as new assets not replacements]] by Padme4000
* [https://github.com/BG3-Community-Library-Team/BG3-Community-Library/wiki BG3 Community Library]
* [https://github.com/BG3-Community-Library-Team/BG3-Community-Library/wiki BG3 Community Library]
* [[Modding:CodingAnItem|How to code an custom mesh item and texture so it shows up in the game]]
* [[Modding:CodingAnItem|How to code an custom mesh item and texture so it shows up in the game]]
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* [https://youtu.be/gxmgZ_X1kbI?si=wj7OFqyKkGS3BV2V Joining Different Meshes Into One]
* [https://youtu.be/gxmgZ_X1kbI?si=wj7OFqyKkGS3BV2V Joining Different Meshes Into One]
* [[Guide:Custom_Hair_Highlight|Custom Hair Highlight/Ombre]]
* [[Guide:Custom_Hair_Highlight|Custom Hair Highlight/Ombre]]
==== Adding your hair as a new asset to the game ====
Once you have your meshes setup these guides will help you add it to the game as a new asset.
* [https://drive.google.com/file/d/1FsC1fwRwF0FKvAuPL-Md7WFbCiL0Psvp/view Hair Thinning Begone] by mocia
* [https://drive.google.com/file/d/1FsC1fwRwF0FKvAuPL-Md7WFbCiL0Psvp/view Hair Thinning Begone] by mocia
* [[Guide:Hair_Creation|Adding Custom/Edited Hairs to Character Creation as new assets not replacements]] by Padme4000
* [https://docs.google.com/document/d/1s0I2zLZXPzmW6DMRXBkLbHjKzOUOhxPWwfz05Y0Bv2g/edit Add your custom hair to BG3 in 10 minutes or less] by EmeraldTechno


=== Creating Head Mods ===
=== Creating Head Mods ===

Revision as of 17:31, 21 December 2023

Bgwiii.png CommunityGuidesModding

Modding guides
Modding resources

Basic Tutorials

Tutorials for basic components of BG3 modding. We recommend at least glancing over all of these concepts before you start modding.

General Tutorials

General tutorials for modding BG3, or tutorials that encompass multiple categories.

Creating Mods with Assets Tutorials

Mesh encompasses visible assets like clothing, armor, weapons, hair, heads, etc. Most of these tutorials use Blender as their program of choice.

Step One if wanting to edit a mesh: Install GR2 plugin then Import and Export example

  • this example does show importing a head mesh but is the steps used to import any mesh into blender.

Creating Hair Mods

Adding your hair as a new asset to the game

Once you have your meshes setup these guides will help you add it to the game as a new asset.

Creating Head Mods

Creating Armour/Camp Mods

Learning Blender

These tutorials are not directly BG3-related, but are a great stepping stone into using Blender and working with meshes.

Texture-Related Tutorials

Texturing is usually applied on top of a mesh to make it appear a certain way.

VFX-Related Tutorials

Visual Effects-related tutorials.

Creating Custom Visual Effects in-depth guide by ImmortalRDI

Scripting Tutorials