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; Hit points : Creatures have hit points, which if reduced to 0, causes them to become {{Cond|Downed}}. | ; Hit points : Creatures have hit points, which if reduced to 0, causes them to become {{Cond|Downed}}. | ||
; Ability scores | ; Ability scores : A measure of how powerful a creature's abilities are. | ||
; Resistances : Creatures have unique [[resistance|resistances]] and vulnerabilities, often determined by their creature type. | ; Resistances : Creatures have unique [[resistance|resistances]] and vulnerabilities, often determined by their creature type. | ||
[[Category: Gameplay mechanics]] | [[Category: Gameplay mechanics]] |