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| {| class="wikitable"
| | * {{RarityItem|Phalar Aluve}} ([[Underdark]]): Even after the considerable Honour mode nerfs, {{SAI|Phalar Aluve: Shriek}} is still extremely strong, giving a {{DieIcon|d4|Piercing}} '''1d4''' penalty to all {{Saving throw}}s and {{DamageText|1d4|Thunder}} to all damage applied to affected enemies in a {{radius|m=6|ft=20}} AoE. Alternatively, it can be used to provide a {{radius|m=6|ft=20}} AoE Bless effect that stacks with {{SAI|Bless}}. |
| |+
| | * {{RarityItem|Gloves of Baneful Striking}} ([[Mountain Pass]]): Guaranteed to apply a {{DieIcon|d4|Piercing}} '''1d4''' penalty to all {{Saving throw}}s for {{duration|2}} on weapon attacks. |
| !Effect
| |
| !Weapon(s)
| |
| !Description
| |
| |-
| |
| | colspan="2" |<code>Shout_MAG_DetectThoughts</code>
| |
| | rowspan="2" |Focus your mind to read the thoughts of certain creatures while talking to them.
| |
| |-
| |
| |Detect Thoughts
| |
| |{{RarityItem|Hammer of the Just}}
| |
| |-
| |
| | colspan="2" |<code>Target_ORI_Wyll_SummonCambion</code>
| |
| | rowspan="2" |Conjure a fiendish cambion to fight alongside you. It can cast {{SAI|Fiendish Charm}}, {{SAI|Draining Kiss}}, and {{SAI|Rays of Fire}}.
| |
| |-
| |
| |Planar Ally: Cambion
| |
| |{{RarityItem|Infernal Rapier}}
| |
| |-
| |
| | colspan="2" |<code>Target_UND_Bless_StaffBlessMystra</code>
| |
| | rowspan="2" |Bless up to 3 creatures. They gain a +1d4 bonus to {{Attack Roll}}s and {{Saving Throw}}s.
| |
| |-
| |
| |Bless
| |
| |{{RarityItem|Staff of Arcane Blessing}}
| |
| |-
| |
| | colspan="2" |<code>Projectile_MAG_MelfsMagicArrow</code>
| |
| | rowspan="2" |Shoot a green arrow that covers the target and the ground with acid. Deals DealDamage(4d4,Acid) immediately and DealDamage(2d4,Acid) at the end of the target's turn.
| |
| |-
| |
| |Melf's Acid Arrow
| |
| |{{RarityItem|Melf's First Staff}}
| |
| |-
| |
| | colspan="2" |<code>Projectile_MAG_FireBolt_Staff</code>
| |
| | rowspan="2" |Hurl a mote of fire.
| |
| |-
| |
| |Fire Bolt
| |
| |{{RarityItem|Gold Wyrmling Staff}}<br>
| |
| {{RarityItem|Incandescent Staff }}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_Haste</code>
| |
| | rowspan="2" |Target yourself or an ally to become {{Cond|Hastened}}: gain an action, become faster and gain +2 to {{Armour Class}}.
| |
| |-
| |
| |Haste
| |
| |{{RarityItem|Darkfire Shortbow}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_CounterSpell</code>
| |
| | rowspan="2" |Nullify another creature's spell as a reaction. The spell must be 3rd Level or lower. If it is higher, you must succeed a Check to nullify it, the difficulty of which is based on the spell's Level.
| |
| |-
| |
| |Counterspell
| |
| |{{RarityItem|Staff of Interruption}}
| |
| |-
| |
| | colspan="2" |<code>Shout_MAG_WarlockSpellRestoration</code>
| |
| | rowspan="2" |Replenish 1 expended Warlock spell slots.
| |
| |-
| |
| |Caitiff's Restoration
| |
| |{{RarityItem|Caitiff Staff}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_Thorn_Blade_EnsnaringStrike</code>
| |
| | rowspan="2" |Your attack summons thorny vines that possibly {{Cond|Ensnared|Ensnare}} your target.
| |
| |-
| |
| |Ensnaring Strike (Melee)
| |
| |{{RarityItem|Thorn Blade}}
| |
| |-
| |
| | colspan="2" |<code>Shout_MAG_Harpers_HarmonizingRapier_Perfrom</code>
| |
| | rowspan="2" |You make a Performance Check, success granting all your melee weapon attacks additional damage equal to your Charisma Modifier (minimum 1 additional damage).
| |
| |-
| |
| |Mellow Harmony
| |
| |{{RarityItem|Harmonic Dueller }}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_PoisonMist</code>
| |
| | rowspan="2" |On a hit, surround the target in a noxious cloud that possibly {{Cond|Poisoned|Poisons}} those within it.
| |
| |-
| |
| |Poison Mist
| |
| |{{RarityItem|Argument Solver}}
| |
| |-
| |
| | colspan="2" |<code>Target_CreateWater_StaffOfRain</code>
| |
| | rowspan="2" |Call forth rain. It extinguishes exposed flames and forms a water surface.
| |
| |-
| |
| |Create Water
| |
| |{{RarityItem|Rain Dancer}}
| |
| |-
| |
| | colspan="2" |<code>Zone_Mag_WeaponAction_GiantBlade</code>
| |
| | rowspan="2" |Channel your mettlesome strength and strike all creatures in a line.
| |
| |-
| |
| |Colossal Onslaught
| |
| |{{RarityItem|Jorgoral's Greatsword}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_Blight</code>
| |
| | rowspan="2" |Plants take maximum damage from this spell, and have Disadvantage on the {{Saving Throw}} against it.
| |
| |-
| |
| |Blight
| |
| |{{RarityItem|Woe}}
| |
| |-
| |
| | colspan="2" |<code>Shout_MAG_Harpers_SingingSword_Sing</code>
| |
| | rowspan="2" |The sword sings a melody. All allies within Distance(6) of range have a 1d4 bonus to {{Attack Roll}}s and Charisma, Wisdom and Intelligence {{Saving Throw}}s.The sword will stop singing if unequipped.
| |
| |-
| |
| |Phalar Aluve: Sing
| |
| |{{RarityItem|Singing Sword}}
| |
| |-
| |
| | colspan="2" |<code>Shout_MAG_Harpers_SingingSword_Shriek</code>
| |
| | rowspan="2" |The sword Shrieks. All enemies within Distance(6) of range have a 1d4 penalty to Charisma, Wisdom and Intelligence {{Saving Throw}}s. Affected creatures receive an extra DealDamage(1d4, Thunder).The sword will stop shrieking if unequipped.
| |
| |-
| |
| |Phalar Aluve: Shriek | |
| |{{RarityItem|Singing Sword}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_Syringe</code>
| |
| | rowspan="2" |Inject an enemy with the mysterious liquid in your syringe and possibly {{Cond|Poisoned|Poison}} them.
| |
| |-
| |
| |Inject Nostrum
| |
| |{{RarityItem|Syringe}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_TheDueller_BonusAttack</code>
| |
| | rowspan="2" |While you are not dual-wielding, you can make an additional melee attack with The Dueller.
| |
| |-
| |
| |Dueller's Enthusiasm
| |
| |{{RarityItem|Duellist's Prerogative}}
| |
| |-
| |
| | colspan="2" |<code>Projectile_MAG_RayOfFrost_Staff</code>
| |
| | rowspan="2" |Reduces the target's movement speed by Distance(3).
| |
| |-
| |
| |Ray of Frost
| |
| |{{RarityItem|Mourning Frost}}
| |
| |-
| |
| | colspan="2" |<code>Target_SHA_Apprentice_DaggerOfShar_Spell</code>
| |
| | rowspan="2" |Create a cloud of darkness while you attack.
| |
| |-
| |
| |Edge of Darkness
| |
| |{{RarityItem|Shar's Spear of Evening}}
| |
| |-
| |
| | colspan="2" |<code>Projectile_MAG_LightningArrow_Shot</code>
| |
| | rowspan="2" |After the arrow hits, smaller bolts snake out from the target toward nearby creatures.
| |
| |-
| |
| |Lightning Arrow
| |
| |{{RarityItem|Hellfire Engine Crossbow}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_SilencingBlade</code>
| |
| | rowspan="2" |Slash a target and possibly {{Cond|Silenced|Silence}} it.
| |
| |-
| |
| |Hush You!
| |
| |{{RarityItem|Witchbreaker}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_Mindcrush</code>
| |
| | rowspan="2" |Rend the enemy's body and soul, and possibly {{Cond|Stunned|Stun}} them.
| |
| |-
| |
| |Soulbreaker
| |
| |{{RarityItem|Soulbreaker Greatsword}}<br>
| |
| {{RarityItem|Silver Sword of the Astral Plane}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_FrigidBlade</code>
| |
| | rowspan="2" |You add your [[proficiency bonus]] as Cold damage.When the attack hits, apply {{Cond|Frostbite}}. The creature takes DealDamage(1d4, Cold) when making a weapon attack.
| |
| |-
| |
| |Frigid Blade
| |
| |{{RarityItem|Allandra's Whelm}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_GrandSlam</code>
| |
| | rowspan="2" |Slam your weapon into the ground, thunderously impacting nearby foes and possibly pushing them away.
| |
| |-
| |
| |Grand Slam
| |
| |{{RarityItem|Corpsegrinder}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_SpiritualStand_Reduce</code>
| |
| | rowspan="2" |Make a creature smaller. Its weapons deal 1d4 less damage. It has Disadvantage on Strength Checks and {{Saving Throw}}s.
| |
| |-
| |
| |Sethan: Reduce
| |
| |{{RarityItem|Sethan}}
| |
| |-
| |
| | colspan="2" |<code>Target_GOB_GoblinKing_ForceAttack_WeaponAttack</code>
| |
| | rowspan="2" |A surge of divine energy accompanies your swing and possibly pushes the target back Distance(5).
| |
| |-
| |
| |Absolute Power
| |
| |{{RarityItem|Faithbreaker}}
| |
| |-
| |
| | colspan="2" |<code>Zone_MAG_Automaton_SunbeamShot</code>
| |
| | rowspan="2" |Unleash a beam of brilliant light that {{Cond|Blinded|Blinds}} all creatures in its path.
| |
| |-
| |
| |Dazzling Ray
| |
| |{{RarityItem|Fabricated Arbalest}}
| |
| |-
| |
| | colspan="2" |<code>Shout_MAG_Zhentarim_Bloodfeeding</code>
| |
| | rowspan="2" |If you have a +3 bonus from {{Cond|Scarlet Remittance}}, consume it to regain RegainHitPoints(3d10).
| |
| |-
| |
| |Scarlet Regeneration
| |
| |{{RarityItem|Sanguine Blade}}
| |
| |-
| |
| | colspan="2" |<code>Shout_MAG_TheChromatic_ChromaticAttunement</code>
| |
| | rowspan="2" |Imbue yourself with elemental energy sourced from the draconic goddess, Kereska.
| |
| |-
| |
| |Kereska's Favour
| |
| |{{RarityItem|Markoheshkir}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_ElementalWeapon</code>
| |
| | rowspan="2" |Imbue a weapon with elemental power. It receives a +1 bonus to {{Attack Roll}}s, and deals an additional 1d4 damage of your choice.
| |
| |-
| |
| |Draconic Elemental Weapon
| |
| |{{RarityItem|Drakethroat Glaive}}
| |
| |-
| |
| | colspan="2" |<code>Shout_MAG_WhirlwindAttack</code>
| |
| | rowspan="2" |Strike out at all nearby foes, making separate {{Attack Roll}}s against each target.
| |
| |-
| |
| |Whirlwind Attack
| |
| |{{RarityItem|The Dancing Breeze}}<br>
| |
| {{RarityItem|Belm}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_MoonlightButterfly</code>
| |
| | rowspan="2" |Strike a foe, conjuring an illusory swarm of moon-pale butterflies, granting {{Advantage}} on attacks against the target.
| |
| |-
| |
| |Moonlight Butterflies
| |
| |{{RarityItem|Moonlight Glaive}}
| |
| |-
| |
| | colspan="2" |<code>Target_ConcussiveSmash_Deva</code>
| |
| | rowspan="2" |Possibly {{Cond|Dazed|Dazes}} your target. They can't take reactions and and lose the Dexterity bonus to their {{Armour Class}}.
| |
| |-
| |
| |Concussive Smash
| |
| |{{RarityItem|Deva Mace}}
| |
| |-
| |
| | colspan="2" |<code>Shout_MAG_WeaponAction_UndeadTurningBolt</code>
| |
| | rowspan="2" |Infuse your crossbow bolts with holy energy. Your ranged weapon attacks possibly inflict {{SAI|Turn Undead}}.
| |
| |-
| |
| |Sacred Munitions
| |
| |{{RarityItem|Gandrel's Aspiration}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_SteadfastStrike</code>
| |
| | rowspan="2" |Slam into a foe, preventing them (and yourself) from being moved involuntarily.
| |
| |-
| |
| |Steadfast Strike
| |
| |{{RarityItem|Steadfast Maul}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_ShadowBlade</code>
| |
| | rowspan="2" |Strike an enemy, adding your [[proficiency bonus]] to the damage. Moreover, if the attack hits, it deals an additional DealDamage(1d6, Psychic). This attack doesn't break concealment.
| |
| |-
| |
| |Shadowsoaked Blow
| |
| |{{RarityItem|Justiciar's Scimitar}}<br>
| |
| {{RarityItem|Sword of Clutching Umbra}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_Drow_EnsnaringStrike</code>
| |
| | rowspan="2" |Your attack conjures thick sticky webbing that possibly {{Cond|Enwebbed|Enwebs}} your target(s).
| |
| |-
| |
| |Ensnaring Strands
| |
| |{{RarityItem|Cruel Sting }}<br>
| |
| {{RarityItem|Pale Widow Gloves}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_GiantSubjugation</code>
| |
| | rowspan="2" |Deal additional damage equal to your [[proficiency bonus]]. On a hit, Large, Huge, or Gargantuan creatures take an additional DealDamage(2d6, MainMeleeWeaponDamageType) and must succeed a Strength {{Saving Throw}} or fall {{Cond|Prone}}.
| |
| |-
| |
| |Topple the Big Folk
| |
| |{{RarityItem|Balduran's Giantslayer}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_Critical_Critical_Combo</code>
| |
| | rowspan="2" |After scoring a [[Critical Hit]], use your bonus action to make an additional attack.
| |
| |-
| |
| |Press the Advantage
| |
| |{{RarityItem|Combination Axe}} | |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_Bonesaw</code>
| |
| | rowspan="2" |Grind your saw's blackest teeth into an enemy's calves and possibly {{Cond|Slowed|Slow}} them.
| |
| |-
| |
| |Incise Ligaments
| |
| |{{RarityItem|Bonesaw}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_Command_Container</code>
| |
| | rowspan="2" |Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon.
| |
| |-
| |
| |Command
| |
| |{{RarityItem|Salty Scimitar(rrr)}}
| |
| |-
| |
| | colspan="2" |<code>Target_DEN_Apprentice_DaggerOfShar_Spell</code>
| |
| | rowspan="2" |Create a cloud of darkness while you attack.
| |
| |-
| |
| |Edge of Darkness
| |
| |{{RarityItem|Dagger of Shar}}
| |
| |-
| |
| | colspan="2" |<code>Target_SHA_SelunesBlessing_Moonbeam</code>
| |
| | rowspan="2" |Call down a beam of light that damages any creature that enters the beam or starts its turn in the light. You can use an action to move the beam Distance(18).
| |
| |-
| |
| |Moonbeam
| |
| |{{RarityItem|Selûne's Spear of Night}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_Leech</code>
| |
| | rowspan="2" |Pierce an enemy's flesh and possibly make them {{Cond|Bleeding|Bleed}}.
| |
| |-
| |
| |Bloodletting
| |
| |{{RarityItem|Artificial Leech}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_Trepan</code>
| |
| | rowspan="2" |Make a burr hole into an enemy's skull and possibly knock them {{Cond|Prone}}.
| |
| |-
| |
| |Trephination
| |
| |{{RarityItem|Trepan}}
| |
| |-
| |
| | colspan="2" |<code>Target_FieryStrike_Myrmidon_Fire</code>
| |
| | rowspan="2" |Lash out with a blazing strike and possibly {{Cond|Burning|Burn}} your target.
| |
| |-
| |
| |Scorching Strike
| |
| |{{RarityItem|Fire Myrmidon's Burning Scimitar}}<br>
| |
| {{RarityItem|Scimitar of Cinder}}
| |
| |-
| |
| | colspan="2" |<code>Projectile_Headcrack</code>
| |
| | rowspan="2" |Lob a small payload at the target, wounding them and possibly inflicting {{Cond|Dazed}}.
| |
| |-
| |
| |Headcrack
| |
| |{{RarityItem|Sling}}<br>
| |
| {{RarityItem|Sling}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_RevitalizingStrike</code>
| |
| | rowspan="2" |Smash into a foe, wounding them and healing your own injuries.
| |
| |-
| |
| |Revitalising Strike
| |
| |{{RarityItem|Hoppy}}
| |
| |-
| |
| | colspan="2" |<code>Projectile_MAG_Automaton_LightTagging_Shot</code>
| |
| | rowspan="2" |Fire a shimmering bolt that inflicts 1 turn of {{Cond|Radiating Orb}} upon the target.
| |
| |-
| |
| |Illuminating Shot
| |
| |{{RarityItem|Fabricated Arbalest}}
| |
| |-
| |
| | colspan="2" |<code>Target_LightningStrike_Myrmidon_Air</code>
| |
| | rowspan="2" |Clout a foe with your lightning-suffused flail and {{Cond|Stunned|Stun}} them.
| |
| |-
| |
| |Electrified Flail
| |
| |{{RarityItem|Air Myrmidon Flail}}<br>
| |
| {{RarityItem|Flail of the Vortex}}<br>
| |
| {{RarityItem|Flail of the Vortex}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_Mindoverload</code>
| |
| | rowspan="2" |Unleash the wails of the dead that fell to your blade, and possibly instil {{Cond|Crown of Madness}} in the target.
| |
| |-
| |
| |Crowning Strike
| |
| |{{RarityItem|Blade of Oppressed Souls}}
| |
| |-
| |
| | colspan="2" |<code>Target_FreezingStrike_Myrmidon_Water</code>
| |
| | rowspan="2" |Pierce a creature with your frost-rimed trident and {{Cond|Chilled|Chill}} it.
| |
| |-
| |
| |Hiemal Strike
| |
| |{{RarityItem|Trident Water Myrmidon}}<br>
| |
| {{RarityItem|Trident of the Depths}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_PHB_ScimitarOfSpeed_BonusAttack</code>
| |
| | rowspan="2" |Send Belm snaking out with an adder's speed, the very exemplar of swiftness embodied in steel.
| |
| |-
| |
| |Perfectly Balanced Strike
| |
| |{{RarityItem|Belm}}
| |
| |-
| |
| | colspan="2" |<code>Shout_MAG_Legendary_GiantSlayer_EnlargeSelf</code>
| |
| | rowspan="2" |Grow to a fearsome size. Your weapons deal an additional 1d6 damage and you gain GainTemporaryHitPoints(27) and {{Advantage}} on Strength Checks and {{Saving Throw}}s.
| |
| |- | |
| |Giant Form | |
| |{{RarityItem|Balduran's Giantslayer}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_Legendary_CompelledDuel</code>
| |
| | rowspan="2" |Challenge an enemy to attack only you, inflicting {{Cond|Bleeding}} on the target.
| |
| |-
| |
| |Challenge to Duel
| |
| |{{RarityItem|Duellist's Prerogative}}
| |
| |-
| |
| | colspan="2" |<code>Zone_WYR_Automaton_SunbeamShot_Gortash</code>
| |
| | rowspan="2" |Unleash a beam of brilliant light that {{Cond|Blinded|Blinds}} all creatures in its path.
| |
| |-
| |
| |Dazzling Ray
| |
| |{{RarityItem|Fabricated Arbalest}}
| |
| |-
| |
| | colspan="2" |<code>Shout_MAG_Victory_Longbow_Haste</code>
| |
| | rowspan="2" |Gain {{Cond|Celestial Haste|Hastened}}.
| |
| |-
| |
| |Celestial Haste
| |
| |{{RarityItem|Gontr Mael}}
| |
| |-
| |
| | colspan="2" |<code>Target_SurgeryEnabler_Bonesaw_Nurse</code>
| |
| | rowspan="2" |Equips the Surgeon with a gory, jagged bonesaw, allowing him to cast {{SAI|Bloody Bonesaw}}.
| |
| |-
| |
| |Hand Me My Saw
| |
| |{{RarityItem|Bonesaw}}<br>
| |
| {{RarityItem|Bonesaw}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_Bloodrend</code>
| |
| | rowspan="2" |Deal additional damage equal to your [[proficiency bonus]].On a successful hit, you gain {{Cond|Bloodrender}}, which lets you deal more damage at the cost of some hit points.
| |
| |-
| |
| |Bloodrender
| |
| |{{RarityItem|Bloodsoaked Greataxe}}<br>
| |
| {{RarityItem|The Impaler}} | |
| |-
| |
| | colspan="2" |<code>Target_MAG_Smite_Wrathful</code> | |
| | rowspan="2" |Possibly {{Cond|Frightened|Frightens}} your target. They'll have Disadvantage on Ability Checks and {{Attack Roll}}s and they cannot move.
| |
| |-
| |
| |Wrathful Smite
| |
| |{{RarityItem|Voss' Silver Sword}}
| |
| |-
| |
| | colspan="2" |<code>Target_SHA_SeluneBlessing_Moonfire</code>
| |
| | rowspan="2" |Illuminate the area around you with wisps of moonish light that make movement difficult for enemies and bolster your allies' damage.
| |
| |-
| |
| |Moonmote
| |
| |{{RarityItem|Selûne's Spear of Night}}
| |
| |-
| |
| | colspan="2" |<code>Target_SurgeryEnabler_Trepan_Nurse</code>
| |
| | rowspan="2" |Equips the Surgeon with a poisonous trepan, allowing him to cast {{SAI|Terror Trepan}}. | |
| |-
| |
| |Hand Me My Trepan
| |
| |{{RarityItem|Trepan}}<br>
| |
| {{RarityItem|Trepan}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_ThornWhip_Sorrow</code>
| |
| | rowspan="2" |Pulls the creature Distance(3) closer to you.
| |
| |-
| |
| |Sorrowful Lash
| |
| |{{RarityItem|Sorrow}}
| |
| |-
| |
| | colspan="2" |<code>Projectile_MAG_FlamingFist_StaffOfFire_Fireball</code>
| |
| | rowspan="2" |Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity.
| |
| |-
| |
| |Fireball
| |
| |{{RarityItem|Incandescent Staff }}
| |
| |-
| |
| | colspan="2" |<code>Projectile_MAG_PushingAttack</code>
| |
| | rowspan="2" |Pushes your target back Distance(4.5).
| |
| |-
| |
| |Pushing Attack (Ranged)
| |
| |{{RarityItem|Titanstring Bow}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_ThunderousSmite</code>
| |
| | rowspan="2" |Pushes your target Distance(3) away and possibly knocks it {{Cond|Prone}}.
| |
| |-
| |
| |Thunderous Smite
| |
| |{{RarityItem|Cacophony}}
| |
| |-
| |
| | colspan="2" |<code>Shout_MAG_Self_ElementalWeapon</code>
| |
| | rowspan="2" |Give the Flail of Elemental Ages a +1 bonus to {{Attack Roll}}s and an additional 1d4 Acid, Cold, or Fire damage to its strikes depending on the elemental age embodied.
| |
| |-
| |
| |Elemental Age
| |
| |{{RarityItem|Flail of Ages}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_SpiritualStand_Greataxe</code>
| |
| | rowspan="2" |Summon a spiritual twin of Sethan in a point you can see, dealing DealDamage(3d8+SpellCastingAbilityModifier, Force) on a hit.
| |
| |-
| |
| |Sethan: Spiritual Greataxe
| |
| |{{RarityItem|Sethan}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_FlamingBlade</code> | |
| | rowspan="2" |Immolate your blade like a phoenix wing and strike a foe with its blazing steel. | |
| |-
| |
| |Flaming Blade
| |
| |{{RarityItem|Arduous Flame Blade }}
| |
| |-
| |
| | colspan="2" |<code>Target_SurgeryEnabler_Syringe_Nurse</code>
| |
| | rowspan="2" |Equips the Surgeon with a crusty, rusted syringe, allowing him to cast {{SAI|This Won't Hurt A Bit}}.
| |
| |-
| |
| |Hand Me My Syringe
| |
| |{{RarityItem|Syringe}}<br>
| |
| {{RarityItem|Syringe}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_Fleshrend</code>
| |
| | rowspan="2" |Thrust forward with diabolical precision, possibly stymying your target's ability to heal.
| |
| |-
| |
| |Part the Flesh
| |
| |{{RarityItem|Render of Scrumptious Flesh}}<br>
| |
| {{RarityItem|Fleshrender}}
| |
| |-
| |
| | colspan="2" |<code>Zone_Cleave_Apostle</code>
| |
| | rowspan="2" |Swing your weapon in a large arc that knocks targets back Distance(3).
| |
| |-
| |
| |Reaper's Scythe
| |
| |{{RarityItem|Scythe of Myrkul}}
| |
| |-
| |
| | colspan="2" |<code>Projectile_MAG_ScorchingRay_Shot</code>
| |
| | rowspan="2" |Hurl 3 rays of fire. Each ray deals DealDamage(2d6,Fire).
| |
| |-
| |
| |Scorching Ray Shot
| |
| |{{RarityItem|Hellfire Hand Crossbow}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_CorrosiveStrike</code>
| |
| | rowspan="2" |Deal additional Acid damage equal to your [[proficiency bonus]]. On a hit, create a pool of acid around the target which reduces {{Armour Class}} by 2.
| |
| |-
| |
| |Corrosive Strike
| |
| |{{RarityItem|Corrosive Flail}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_Taxblade</code>
| |
| | rowspan="2" |Strike out greedily, dealing an additional DealDamage(ProficiencyBonus, MainMeleeWeaponDamageType) per 300 gold that the target possesses.
| |
| |-
| |
| |Blood Money
| |
| |{{RarityItem|Twist of Fortune}}
| |
| |-
| |
| | colspan="2" |<code>Target_DEN_Entangle_Staff</code>
| |
| | rowspan="2" |Create a vine surface, slowing down creatures, possibly {{Cond|Entangled|Entangling}} them.
| |
| |-
| |
| |Faithwarden's Vines
| |
| |{{RarityItem|Pale Oak}}
| |
| |-
| |
| | colspan="2" |<code>Target_SHA_SharsBlessing_Darkness</code>
| |
| | rowspan="2" |Create a dark shroud that Heavily Obscures and {{Cond|Blinded|Blinds}} creatures within. Creatures cannot make ranged attacks into or out of it.
| |
| |-
| |
| |Shar's Darkness
| |
| |{{RarityItem|Shar's Spear of Evening}}
| |
| |-
| |
| | colspan="2" |<code>Zone_MAG_BloodOfLathander_Sunbeam</code>
| |
| | rowspan="2" |A beam of brilliant light sears and {{Cond|Blinded|Blinds}} all creatures in its path.
| |
| |-
| |
| |Sunbeam
| |
| |{{RarityItem|Blood of Lathander}}
| |
| |-
| |
| | colspan="2" |<code>Projectile_MAG_MagicMissile_Shot</code>
| |
| | rowspan="2" |Shoot 5 magical darts, each dealing DealDamage(1d4+1,Force). They always hit their target.
| |
| |-
| |
| |Magic Missile
| |
| |{{RarityItem|Ne'er Misser}}
| |
| |-
| |
| | colspan="2" |<code>Shout_GOB_PainPriest_DaggerSpell</code>
| |
| | rowspan="2" |Pain is a path to power. Take DealDamage(1d4,Slashing) to receive a +1d4 bonus to {{Attack Roll}}s and {{Saving Throw}}s.
| |
| |-
| |
| |Blood Sacrifice
| |
| |{{RarityItem|Ritual Dagger}}
| |
| |-
| |
| | colspan="2" |<code>Shout_Overheat_Azer</code>
| |
| | rowspan="2" |Release a fraction of your inner fire. All nearby creatures take damage and start {{Cond|Burning Fiercely}}.
| |
| |-
| |
| |Overheat
| |
| |{{RarityItem|Azer Warhammer}}
| |
| |-
| |
| | colspan="2" |<code>Target_PLA_ShieldOfFaith_SwordOfJustice</code>
| |
| | rowspan="2" |Protect a creature from attacks: increase its {{Armour Class}} by 2.
| |
| |-
| |
| |Tyr's Protection
| |
| |{{RarityItem|Sword of Justice}}
| |
| |-
| |
| | colspan="2" |<code>Shout_MAG_WeaponAction_TelekineticBolt</code>
| |
| | rowspan="2" |Infuse your crossbow bolts with arcane energy. Your ranged weapon attacks deal an additional DealDamage(1d4, Force).
| |
| |-
| |
| |Arcane Ammunition
| |
| |{{RarityItem|Crossbow of Arcane Force}}
| |
| |-
| |
| | colspan="2" |<code>Target_UND_Smite_Searing_DuergarBlacksmithHammer</code>
| |
| | rowspan="2" |Deal an extra DealDamage(1d6,Fire) and set your target on fire: it takes DealDamage(1d6,Fire) every turn.
| |
| |-
| |
| |Searing Smite
| |
| |{{RarityItem|Skybreaker}}
| |
| |-
| |
| | colspan="2" |<code>Shout_MAG_Harpers_SingingSword_Container</code>
| |
| | rowspan="2" |The sword hums in anticipation, ready to {{SAI|Phalar Aluve: Sing|Sing}} or {{SAI|Phalar Aluve: Shriek|Shriek}}.
| |
| |-
| |
| |Phalar Aluve: Melody
| |
| |{{RarityItem|Phalar Aluve}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_TrueStrike</code>
| |
| | rowspan="2" |Gain {{Advantage}} on your next {{Attack Roll}}.
| |
| |-
| |
| |True Strike
| |
| |{{RarityItem|The Clover}}<br>
| |
| {{RarityItem|Blade of the First Blood}}
| |
| |-
| |
| | colspan="2" |<code>Target_ORI_Gale_ShadowSummon</code>
| |
| | rowspan="2" |Pull an undead creature from the depths of the Shadow Lantern's depraved magic to join your side in combat.
| |
| |-
| |
| |Conjure Shadow Lantern Wraith
| |
| |{{RarityItem|Shadow Lantern}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_UndyingSubjugation</code>
| |
| | rowspan="2" |Strike with subjugating fury, adding your Proficiency Bonus to the damage roll. If you hit a fiend or undead creature, deal an additional DealDamage(2d6, MainMeleeWeaponDamageType) and possibly {{Cond|Bane}} it.
| |
| |-
| |
| |Profane Scourge
| |
| |{{RarityItem|The Undead Bane}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_OrphicHammer_ChainBreaker</code>
| |
| | rowspan="2" |Smite the magical bonds keeping a creature {{Cond|Restrained}}, {{Cond|Paralysed}}, and {{Cond|Stunned}}, freeing it.
| |
| |-
| |
| |Unshackling Strike
| |
| |{{RarityItem|Orphic Hammer}}
| |
| |-
| |
| | colspan="2" |<code>Target_SurgeryEnabler_Leech_Nurse</code>
| |
| | rowspan="2" |Equips the Surgeon with a bloated, biting leech, allowing him to cast {{SAI|Lethal Leech|Leech}}.
| |
| |-
| |
| |Hand Me My Leech
| |
| |{{RarityItem|Artificial Leech}}<br>
| |
| {{RarityItem|Artificial Leech}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_SearingBlood</code>
| |
| | rowspan="2" |Cut into an enemy, dealing DealDamage(MainMeleeWeapon+ProficiencyBonus, MainMeleeWeaponDamageType) + an additional DealDamage(1d6, Fire) to them, while you yourself take DealDamage(1d6, Slashing).
| |
| |-
| |
| |Searing Blood
| |
| |{{RarityItem|Rupturing Blade}}
| |
| |-
| |
| | colspan="2" |<code>Zone_MAG_Automaton_Human_Steelwatcher_HellfireCleave</code>
| |
| | rowspan="2" |Spew hellish flames and strike your foes.
| |
| |-
| |
| |Hellflame Cleave
| |
| |{{RarityItem|Hellfire Greataxe}}
| |
| |-
| |
| | colspan="2" |<code>Shout_MAG_ArmsOfHadar_3</code>
| |
| | rowspan="2" |Prevent targets from using reactions.
| |
| |-
| |
| |Arms of Hadar
| |
| |{{RarityItem|Hollow's Staff}}
| |
| |-
| |
| | colspan="2" |<code>Projectile_MAG_WeaponAction_BlindingShot</code>
| |
| | rowspan="2" |Weave the lost magic of the children of Deep Duerra into your shot and possibly {{Cond|Blinded|Blind}} your target.
| |
| |-
| |
| |Blinding Shot
| |
| |{{RarityItem|Least Expected }}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_WeaponAction_FlashingDawn</code>
| |
| | rowspan="2" |Deal additional Radiant damage equal to your [[proficiency bonus]]. On a hit, light erupts around you in a Distance(3) area. Enemies in the light must succeed a {{Difficulty Class}} 13 Constitution {{Saving Throw}} or be {{Cond|Blinded}}.
| |
| |-
| |
| |Dawnburst Strike
| |
| |{{RarityItem|Tough Sunrises}}<br>
| |
| {{RarityItem|The Sacred Star}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_Bhaalist_Hold_Person</code>
| |
| | rowspan="2" |None
| |
| |-
| |
| |Hold Person
| |
| |{{RarityItem|Stillmaker}}
| |
| |-
| |
| | colspan="2" |<code>Projectile_MAG_Victory_Longbow_RoaringShot</code>
| |
| | rowspan="2" |None
| |
| |-
| |
| |Bolt of Celestial Light
| |
| |{{RarityItem|Gontr Mael}}
| |
| |-
| |
| | colspan="2" |<code>Zone_MAG_ZephyrBreak</code>
| |
| | rowspan="2" |Emit a powerful gale of wind that clears all clouds and pushes creatures back Distance(5), possibly inflicting {{Cond|Off Balance}}.
| |
| |-
| |
| |Zephyr Break
| |
| |{{RarityItem|Nyrulna}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_RetrievingShot</code>
| |
| | rowspan="2" |Pulls the creature Distance(9) closer to you.
| |
| |-
| |
| |Reposition Malefactor
| |
| |{{RarityItem|Hellfire Engine Crossbow}}
| |
| |-
| |
| | colspan="2" |<code>Projectile_MAG_BG_OfSpeed_LightCrossbow_BonusAttack</code>
| |
| | rowspan="2" |Make a ranged attack with your equipped weapon.
| |
| |-
| |
| |Blink-of-an-eye Bolt
| |
| |{{RarityItem|Light Crossbow of Speed}}
| |
| |-
| |
| | colspan="2" |<code>Zone_UNI_SuperheavyWeapon_Spell</code>
| |
| | rowspan="2" |Swing your weapon with all your might. You can attack multiple targets, but become {{Cond|Off Balance|Off Balanced}}.
| |
| |-
| |
| |Gargantuan Cleave
| |
| |{{RarityItem|Very Heavy Greataxe}}
| |
| |-
| |
| | colspan="2" |<code>Shout_MAG_CombatStaff_Enlarge</code>
| |
| | rowspan="2" |Grow in size to become stronger.
| |
| |-
| |
| |Whossa Large Fellow?
| |
| |{{RarityItem|Bigboy's Chew Toy}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_SpiritualWeapon</code>
| |
| | rowspan="2" |Summon a floating, spectral weapon that attacks your enemies alongside you.
| |
| |-
| |
| |Spiritual Weapon
| |
| |{{RarityItem|Harper Sacredstriker}}
| |
| |-
| |
| | colspan="2" |<code>Shout_MAG_DevoteesMace_Healing_Aura</code>
| |
| | rowspan="2" |Emanate a soothing aura. You and nearby allies regain RegainHitPoints(1d4) at the start of your turn. | |
| |-
| |
| |Healing Incense Aura
| |
| |{{RarityItem|Devotee's Mace}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_HuntersMark</code>
| |
| | rowspan="2" |Mark a creature as your quarry to deal an additional DealDamage(1d6,MainWeaponDamageType) whenever you hit it with a weapon attack.
| |
| |-
| |
| |Hunter's Mark
| |
| |{{RarityItem|Hunting Shortbow}}
| |
| |-
| |
| | colspan="2" |<code>Zone_Mag_WeaponAction_RazorGale</code>
| |
| | rowspan="2" |Swing your weapon in a cyclone of steel that deals razorblade-sharp damage to all enemies within range.
| |
| |-
| |
| |Razor Gale
| |
| |{{RarityItem|Larethian's Wrath}}
| |
| |-
| |
| | colspan="2" |<code>Shout_GLO_Pixie_InspectMoonlantern</code>
| |
| | rowspan="2" |Looks like there is something inside the lantern. Inspect it closely.
| |
| |-
| |
| |Inspect Moonlantern
| |
| |{{RarityItem|Moonlantern}}
| |
| |-
| |
| | colspan="2" |<code>Projectile_WYR_Circus_MumblingStaff_FireBolt</code>
| |
| | rowspan="2" |Hurl a mote of fire.
| |
| |-
| |
| |Firebolt?
| |
| |{{RarityItem|Quarterstaff}}
| |
| |-
| |
| | colspan="2" |<code>Rush_MAG_ZephyrFlash</code>
| |
| | rowspan="2" |Rush forward, creating an air vortex that blasts foes and possibly inflicts {{Cond|Bleeding}}.
| |
| |-
| |
| |Zephyr Flash
| |
| |{{RarityItem|Nyrulna}}
| |
| |-
| |
| | colspan="2" |<code>Projectile_HAG_RayOfSickness_Staff</code>
| |
| | rowspan="2" |Possibly {{Cond|Poisoned|Poisons}} the target.
| |
| |-
| |
| |Ray of Sickness
| |
| |{{RarityItem|Staff of Crones}}
| |
| |-
| |
| | colspan="2" |<code>Target_MAG_CommanderStrike</code>
| |
| | rowspan="2" |Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack.
| |
| |-
| |
| |Commander's Strike
| |
| |{{RarityItem|Ravengard's Scourger}}<br>
| |
| {{RarityItem|Duke Ravengard's Longsword}}
| |
| |}
| |