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Morningstar: Difference between revisions
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{{ up to date | 2023-08-23 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-08-23 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{WeaponPage | {{WeaponPage | ||
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->| image = Morningstar Icon.png | ||
| image = Morningstar Icon.png | |||
| icon = Morningstar Unfaded Icon.png | | icon = Morningstar Unfaded Icon.png | ||
| quote = | | quote = ●More of this morningstar's iron spikes are bent than not. | ||
●More of this morningstar's iron spikes are bent than not. | |||
●A tuft of hair is caked to the base of one of this morningstar's jagged spiked. | ●A tuft of hair is caked to the base of one of this morningstar's jagged spiked. | ||
| category = martial | | category = martial | ||
| rarity = common | |||
| melee or ranged = melee | | melee or ranged = melee | ||
| handedness = one-handed | | handedness = one-handed | ||
Line 19: | Line 18: | ||
| weight lb = 3.6 | | weight lb = 3.6 | ||
| price = 50 | | price = 50 | ||
| uid = WPN_HUM_Morningstar_A_0 | |||
| uuid = 26a9fba6-1a60-4691-84ea-da7ffcb304e0 | |||
| weapon actions = Tenacity, Heartstopper, Concussive Smash | | weapon actions = Tenacity, Heartstopper, Concussive Smash | ||
}} | }} |
Revision as of 10:37, 29 November 2023
Morningstar is a common variant of the Morningstars family of weapons. It is a martial melee weapon wielded in one hand.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
●More of this morningstar's iron spikes are bent than not.
●A tuft of hair is caked to the base of one of this morningstar's jagged spiked.
Properties
- Damage
1d8 (1~8) + Strength modifier
Piercing
- Details
Rarity: Common
Enchantment: None
One-Handed
Dippable
Melee: 1.5 m / 5 ft
Weight: 1.8 kg / 3.6 lb
Price: 50 gp
UID
WPN_HUM_Morningstar_A_0UUID
26a9fba6-1a60-4691-84ea-da7ffcb304e0
Weapon actions
If you have proficiency, equip in main hand to gain:
Tenacity (
)
When you miss an attack, deal
Bludgeoning damage equal to your Strength modifier anyway (minimum of 1).
Heartstopper (
)
Smash an enemy's chest in and possibly inflict .
Concussive Smash (
)
Hit an enemy with all your might to deal damage and possibly them.