Template:Weapon action page: Difference between revisions
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{{#if: {{{cost|}}} | | {{#if: {{{cost|}}} | | ||
<dt> Cost:</dt> | <dt> Cost:</dt> | ||
<dd> {{InfoBlob|{{ResourceList|{{{cost}}} | <dd> {{InfoBlob|{{ResourceList|{{{cost}}}}}}}</dd> | ||
}} {{#if: {{{hit cost|}}} | | }} {{#if: {{{hit cost|}}} | | ||
<dt> Cost on hit:</dt> | <dt> Cost on hit:</dt> | ||
<dd> {{InfoBlob|{{ | <dd> {{InfoBlob|{{ResourceList|{{{hit cost}}}}}}}</dd> | ||
}} {{#if: {{{damage|}}} | | }} {{#if: {{{damage|}}} | | ||
<dt> Damage: | <dt> Damage: | ||
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</div> | </div> | ||
}} </includeonly><noinclude> | |||
}}</includeonly><noinclude> | |||
Examples follow. | Examples follow. | ||
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{{WeaponActionPage | {{WeaponActionPage | ||
| name = Piercing Strike | | name = Piercing Strike | ||
| cost = action | |||
| weapon types = Daggers, Pikes, Rapiers, Shortswords, Tridents | | weapon types = Daggers, Pikes, Rapiers, Shortswords, Tridents | ||
| description = Stab an enemy and possibly inflict [[Gaping Wounds (Condition)|Gaping Wounds]]. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Gaping Wounds'''. | | description = Stab an enemy and possibly inflict [[Gaping Wounds (Condition)|Gaping Wounds]]. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Gaping Wounds'''. | ||
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| name = Gargantuan Cleave | | name = Gargantuan Cleave | ||
| weapons = Very Heavy Greataxe | | weapons = Very Heavy Greataxe | ||
| cost = action | |||
| description = Swing your weapon with all your might. You can attack multiple targets, but become Off Balanced. | | description = Swing your weapon with all your might. You can attack multiple targets, but become Off Balanced. | ||
| damage = weapon | | damage = weapon | ||
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{{WeaponActionPage | {{WeaponActionPage | ||
| name = Pommel Strike | | name = Pommel Strike | ||
| | | cost = bonus | ||
| weapon types = Greatswords, Longswords | | weapon types = Greatswords, Longswords | ||
| description = Make a non-lethal attack against an enemy and possibly [[Dazed (Condition)|daze]] them. | | description = Make a non-lethal attack against an enemy and possibly [[Dazed (Condition)|daze]] them. | ||
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{{WeaponActionPage | {{WeaponActionPage | ||
| name = Brace (Melee) | | name = Brace (Melee) | ||
| | | cost = movement:20 | ||
| weapon types = Glaives, Pikes | | weapon types = Glaives, Pikes | ||
| description = Spend {{distance|ft=20}} of your [[Movement Speed|movement]]. For the rest of your turn, roll melee damage twice and use the highest result. | | description = Spend {{distance|ft=20}} of your [[Movement Speed|movement]]. For the rest of your turn, roll melee damage twice and use the highest result. | ||
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{{WeaponActionPage | {{WeaponActionPage | ||
| name = Tenacity | | name = Tenacity | ||
| | | cost = reaction | ||
| weapon types = Greatclubs, Maces, Mauls, Morningstars | | weapon types = Greatclubs, Maces, Mauls, Morningstars | ||
| description = When you miss an attack, deal {{DamageType|Bludgeoning}} damage equal to your [[Ability Score Modifier|Strength Modifier]] (or a minimum of 1). | | description = When you miss an attack, deal {{DamageType|Bludgeoning}} damage equal to your [[Ability Score Modifier|Strength Modifier]] (or a minimum of 1). | ||
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{{WeaponActionPage | {{WeaponActionPage | ||
|name=Zephyr Flash | |name=Zephyr Flash | ||
|cost=action | |||
|hit cost=bonus | |||
|description=Rush forward, creating an air vortex that blasts foes and possibly inflicts {{Cond|Bleeding}}. | |description=Rush forward, creating an air vortex that blasts foes and possibly inflicts {{Cond|Bleeding}}. | ||
|damage=6d8 | |damage=6d8 | ||
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{{WeaponActionPage | {{WeaponActionPage | ||
| name = Profane Scourge | | name = Profane Scourge | ||
| cost = action, bonus | |||
| weapons = The Undead Bane | | weapons = The Undead Bane | ||
| description = Strike with subjugating fury, adding your [[proficiency bonus]] to the damage roll. If you hit a [[Fiend]] or [[Undead]] creature, deal an additional {{DamageText|2d6|Slashing|drs=t}} damage and possibly {{cond|Bane}} it. | | description = Strike with subjugating fury, adding your [[proficiency bonus]] to the damage roll. If you hit a [[Fiend]] or [[Undead]] creature, deal an additional {{DamageText|2d6|Slashing|drs=t}} damage and possibly {{cond|Bane}} it. |
Revision as of 08:57, 22 November 2023
Examples follow.
Piercing Strike
Piercing Strike is a weapon action available to characters proficient in and wielding a dagger, pike, rapier, shortsword, or trident in their main hand.
Description
Stab an enemy and possibly inflict Gaping Wounds. Undead and Constructs can't suffer Gaping Wounds.
Properties
- Cost:
- Action
- Damage:
- Normal weapon damage
- Details:
- Attack roll
- Range: Normal weapon range
- Recharge: Short rest
Conditions
Duration: 2 turns
Gargantuan Cleave
Gargantuan Cleave is a weapon action granted by Very Heavy Greataxe.
Description
Swing your weapon with all your might. You can attack multiple targets, but become Off Balanced.
Properties
- Cost:
- Action
- Damage:
- Normal weapon damage
- Extra damage:
- 1d6 (1~6) Slashing
- Details:
- Attack roll
- AoE: 1.5 m / 5 ft (Cone)
- Recharge: Short rest
Pommel Strike
Pommel Strike is a weapon action available to characters proficient in and wielding a greatsword, or longsword in their main hand.
Description
Make a non-lethal attack against an enemy and possibly daze them.
Properties
- Cost:
- Bonus action
- Damage:
- 1d4 (1~4) + Strength modifier Bludgeoning
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
- Recharge: Short rest
Conditions
Duration: 2 turns
- Has Disadvantage on Wisdom Saving throws, can't take Reactions, and loses the Dexterity bonus to their Armour Class.
- Removed if an ally Helps this creature.
Brace (Melee)
Brace (Melee) is a weapon action available to characters proficient in and wielding a glaive, or pike in their main hand.
Description
Spend 6 m / 20 ft (ERROR: Distance not in metric!) of your movement. For the rest of your turn, roll melee damage twice and use the highest result.
Properties
- Cost:
- (ERROR: Use
movement m
ormovement ft
.)Movement - Details:
- Duration: 1 turn
- Recharge: Short rest
Tenacity
Tenacity is a weapon action available to characters proficient in and wielding a greatclub, mace, maul, or morningstar in their main hand.
Description
When you miss an attack, deal Bludgeoning damage equal to your Strength Modifier (or a minimum of 1).
Properties
- Cost:
- Reaction
Zephyr Flash
Zephyr Flash is a weapon action granted by Nyrulna.
Description
Rush forward, creating an air vortex that blasts foes and possibly inflicts .
Properties
- Cost:
- Action
- Cost on hit:
- Bonus action
- Damage:
- 6d8 (6~48) Thunder (Dexterity save to halve)
- Details:
- Dexterity saving throw
- Range: 12 m / 40 ft
- Recharge: Short rest
Conditions
Duration: 3 turns
- Creature takes 2Slashing damage at the start of each turn and has Disadvantage on Constitution Saving throws.
- Removed by healing.
Profane Scourge
Profane Scourge is a weapon action granted by The Undead Bane.
Description
Strike with subjugating fury, adding your proficiency bonus to the damage roll. If you hit a Fiend or Undead creature, deal an additional 2d6SlashingDRS damage and possibly it.
Properties
- Cost:
- Action + Bonus action
- Damage:
- Normal weapon damage
- Extra damage:
- 2d6 (2~12) Slashing (conditional)
- Details:
- Attack roll
- Range: Normal weapon range
- Recharge: Short rest
Conditions
This template defines the table "weapon_actions". This table has not been created yet.