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Claws (Ghoul): Difference between revisions
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(higher level & creature variations) |
m (I added Paralysed to the condition field so that this shows up correctly under sources of Paralysed on the Paralysed (Condition) page.) |
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| range ft = | | range ft = | ||
| additional = | | additional = | ||
| higherlevels = | | higherlevels = At level 6 [[Ghoul]] and [[Flying Ghoul]], and level 3 [[Winged Horror]], damage increases to {{DamageText|3d6 + [[Ability score modifier|Strength modifier]]|Slashing}}<br> | ||
At level 6 [[Ghoul]] and [[Flying Ghoul]], and level 3 [[Winged Horror]], damage increases to {{DamageText|3d6 + [[Ability score modifier|Strength modifier]]|Slashing}}<br> | |||
At level 6, [[Ghast]] damage is {{DamageText|2d6 + [[Ability score modifier|Strength modifier]]|Slashing}}<br> | At level 6, [[Ghast]] damage is {{DamageText|2d6 + [[Ability score modifier|Strength modifier]]|Slashing}}<br> | ||
At level 8, [[Fallen Gur Hunter]] damage is {{DamageText|4d6 + [[Ability score modifier|Strength modifier]]|Slashing}} | At level 8, [[Fallen Gur Hunter]] damage is {{DamageText|4d6 + [[Ability score modifier|Strength modifier]]|Slashing}} | ||
| condition = | | condition = Paralysed | ||
| condition save = | | condition save = | ||
| used by creatures = Ghoul, Winged Horror, Flying Ghoul, Ghoul (Animate Dead), Ghast, Fallen Gur Hunter | | used by creatures = Ghoul, Winged Horror, Flying Ghoul, Ghoul (Animate Dead), Ghast, Fallen Gur Hunter | ||
| notes = | | notes = | ||
}} | }} |
Revision as of 23:46, 21 November 2023
Template:Up to date
Claws is a Class Action commonly used by Ghouls and Flying Ghouls. This ability allows the user to make a melee attack that deals Slashing Damage to enemies using their Claws.
Description
Lash out with deadly claws and possibly the target.
Elves and undead cannot be Paralysed by this attack.
Properties
- Cost:
- Action
- Damage:
- 2d4 (2~8) + Strength modifier Slashing
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
Condition: Paralysed
- Cannot move or take Actions, Bonus actions, or Reactions.
- Automatically fails all Strength and Dexterity saving throws.
- Attack rolls against the creature automatically succeed.
- Any Attack roll made against this creature by an attacker within 3 m / 10 ft is an automatic Critical Hit.
How to learn
Used by creatures: Ghoul, Winged Horror, Flying Ghoul, Ghoul (Animate Dead), Ghast, and Fallen Gur Hunter