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Armour: Difference between revisions
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When wearing '''Medium Armor''', your [[Armour Class]] is equal to the Armor’s base AC ''plus'' your [[Dexterity Modifier]] (Max of 2). | When wearing '''Medium Armor''', your [[Armour Class]] is equal to the Armor’s base AC ''plus'' your [[Dexterity Modifier]] (Max of 2). | ||
*Taking the “Moderately Armoured” [[Character Creation#Feats|Feats]] can grant you Proficiency with Medium Armors and [[Shield|Shields]] | |||
All classes with '''Medium Armor Proficiency''' at level 1: | All classes with '''Medium Armor Proficiency''' at level 1: | ||
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* [[Fighter]] | * [[Fighter]] | ||
* [[Paladin]] | * [[Paladin]] | ||
==== List Of Medium Armors ==== | ==== List Of Medium Armors ==== |
Revision as of 17:31, 7 January 2022
Armor is a type of Equipment that provides bonuses to the characters' Armour Class (AC) and decrease chances of being hit by enemies.
Armor Proficiency
People who trained to fight while wearing armors can use them effectively in combat.
Wearing armor without proficiency will impose Disadvantage on every Ability Check, Saving Throw, attack roll, you also can not cast Spells.
Each class has proficiency with specific types of armor. Some classes such as Sorcerer and Wizard have no armor proficiency.
Type Of Armors
There are three types of armor: Light Armor, Medium Armor and Heavy Armor.
Light Armor
Light Armor provides protection without sacrificing mobility.
When wearing Light Armor, your Armour Class is equal to the Armor’s base AC plus your Dexterity Modifier.
All classes with Light Armor Proficiency at level 1:
List Of Light Armors
Medium Armor
Medium Armor provides more protection than Light Armors, but they hinder mobility.
When wearing Medium Armor, your Armour Class is equal to the Armor’s base AC plus your Dexterity Modifier (Max of 2).
All classes with Medium Armor Proficiency at level 1:
List Of Medium Armors
Heavy Armor
Heavy Armor provides the most protection of the three types, but they also offer no mobility.
When wearing Heavy Armor, your Armour Class is equal to the Armor’s base AC.
All classes with Heavy Armor Proficiency at level 1: