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Revision as of 21:14, 12 February 2023
Main Page > Equipment > Armors > Armor
Armor is a type of Equipment that provides bonuses to the characters' Armour Class (AC) and decrease chances of being hit by enemies.
Armor Proficiency
People who trained to fight while wearing armors can use them effectively in combat.
Wearing armor without proficiency will impose Disadvantage on every Ability Check, Saving Throw, Attack Roll, you also can not cast Spells.
Each class has proficiency with specific types of armor. Some classes such as Sorcerer and Wizard have no armor proficiency.
Types of Armor
There are three types of armor: Light Armor, Medium Armor, and Heavy Armor.
File:Light Armors Icon.png Light Armor
Light Armor provides protection without sacrificing mobility.
When wearing Light Armor, your Armour Class is equal to the Armor’s base AC plus your Dexterity Modifier.
- Taking the “Lightly Armoured” Feat can grant you Proficiency with Light Armors.
All classes with Light Armor Proficiency at level 1:
List of Light Armors
File:Medium Armors Icon.png Medium Armor
Medium Armor provides more protection than Light Armors, but they hinder mobility.
When wearing Medium Armor, your Armour Class is equal to the Armor’s base AC plus your Dexterity Modifier (Max of 2).
All classes with Medium Armor Proficiency at level 1:
List of Medium Armors
- Breastplate Placeholder
- Half Plate Placeholder
File:Heavy Armors Icon.png Heavy Armor
Heavy Armor provides the most protection of the three types, but they also offer no mobility.
When wearing Heavy Armor, your Armour Class is equal to the Armor’s base AC.
- Taking the “Heavily Armoured” Feat can grant you Proficiency with Heavy Armors.
All classes with Heavy Armor Proficiency at level 1:
List of Heavy Armors
- Splint Armour Placeholder
- File:Plate Armor Icon.png Plate Armour Placeholder