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** [[Spells#Known_Spells|Known Spells]]: Ranger Spells are Always Prepared. In exchange, Rangers know fewer Spells at low levels.
** [[Spells#Known_Spells|Known Spells]]: Ranger Spells are Always Prepared. In exchange, Rangers know fewer Spells at low levels.
* Saving Throw Proficiencies: {{C|[[Strength]], [[Dexterity]]}}
* Saving Throw Proficiencies: {{C|[[Strength]], [[Dexterity]]}}
* Armor Proficiencies: {{C|[[Armor#Light Armor|Light Armor]], [[Armor#Medium Armor|Medium Armor]]}}
* Equipment Proficiencies:
* [[Shield]] Proficiency
** {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
* Weapon Proficiencies: {{C|[[Simple Weapons]], [[Martial Weapons]]}}
** {{LightArmor}}, {{MediumArmor}}
** {{Shields}}
{{clear}}
{{clear}}



Revision as of 23:04, 8 February 2023

Main Page > Character Creation > Playable Classes > Ranger


Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey.
Ranger Class Icon.png

Ranger is one of the Playable Classes of Baldur's Gate 3. In tune with nature and their surroundings, Rangers utilize both their knowledge of the wilds and spellcasting to pursue their prey. Important Ability Scores for Rangers include Dexterity (or Strength), Constitution, and Wisdom.

Class Information

Skills

You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for those Skills.

Level 1 Proficiency Icon.png Proficiency Bonus: +2

Level Progression

Through experience, you acquire new power. You gain the following trait:

Level 1

  • Favoured Enemy (Choose 1):
Archetypes Description Grants
Bounty Hunter Gain Proficiency in Investigation. Creatures you Restrain have a harder time esccaping.
Keeper of the Veil You specialise in hunting creatures from other planes of existence. You gain Proficiency in Arcana, which grant protection against aberrations, celestials, elementals, fey, fiends, and undead.
Mage Breaker You have a history of battling spellcasters. Gain Proficiency with Arcana and the True Strike Cantrip, which gives you Advantage on Attack Rolls against a creature. Wisdom is your Spellcasting Ability for this spell
Ranger Knight You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain Proficiency with History and Armour Proficiency with Heavy Armour.
Sanctified Stalker You swore to hunt the enemies of a holy or druidic order. Gain Proficiency with Religion and the Sacred Flame Cantrip, which deals 1d8 Radiant damage. Wisdom is your Spellcasting Ability for the Cantrip.
  • Natural Explorer (Choose 1):
Archetypes Description Grants
Beast Tamer You have cultivated a strong bond with animals. You can cast Find Familiar as a ritual.
Urban Tracker An expert at navigating the wild within the city, you gain Proficiency with the Disguise Kit and Thieves' Tools, used to disguise yourself or pick locks.
Wasteland Wanderer: Cold You have spent endless days surviving desolate tundras. Gain resistance to Cold damage, taking only half damage from it.
  • Cold Resistance
Wasteland Wanderer: Fire You have spent endless days surviving forbidding deserts. Gain resistance to Fire, only taking half damage from it.
  • Fire Resistance
Wasteland Wanderer: Poison You have spent endless days surviving fetid swamps. Gain resistance to Poison and take only half damage from it.
  • Poison Resistance

Level 2

  • Fighting Style (Choose 1):
    • Fighting Style Archery Icon.png Archery: You gain a +2 bonus to Ranged Weapon Attacks.
    • Fighting Style Defence Icon.png Defence: You gain a +1 bonus to Armor Class while wearing Armor.
    • Fighting Style Duelling Icon.png Duelling: When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.
    • Fighting Style Two Weapon Icon.png Two-Weapon Fighting: When you make an offhand attack, you can add your Ability Score Modifier to the damage of the attack.
  • 2 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots.)

Level 3

  • 3 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slot.)
  • Spells Known: Choose 1 additional Spell from the Ranger Spell List
  • (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
  • Choose a subclass:
Hunter Icon.png
Hunter
Beast Master Icon.png
Beast Master
  • Subclass Features:
Hunter Icon.png Hunter Beast Master Icon.png Beast Master

Level 4

  • Ability Score Improvement or Feat (Choose 1):
    • Improve an Ability Score by 2 or improve two Ability Scores by 1 (Ability Scores can not be higher than 20 using this feature).
    • Choose a Feat.
  • Spells Known: Choose 1 additional 1st Level Spell from the Ranger Spell List
  • (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
  • Subclass Features: None at this level

Level 5

  • Proficiency Icon.png Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
  • Extra Attack Icon.png Extra Attack: You can attack twice, instead of once, whenever you take the Attack action on your turn.
  • 4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
  • 2 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)
  • (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
  • Subclass Features:
Hunter Icon.png Hunter Beast Master Icon.png Beast Master
  • (none)

Ranger Spell List

1st Level Spells 2nd Level Spells