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Cursed Skull: Difference between revisions
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m (Reworded parts of the strategy section to improve the reading flow, added spell icons to the spells that are sited. Added tactics for getting in range of the skulls to cast Remove Curse without triggering Thunderwave, added that the skulls are vulnerable to Fire Bolt.) |
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These skulls are found in the upper floors of [[Lady Jannath's Estate]]. They cast | These skulls are found in the upper floors of [[Lady Jannath's Estate]]. They cast {{SAI|Thunderwave}} when a player character is nearby, making them difficult to evade. The skulls see through {{SAI|Invisibility}} and similar effects. | ||
Due to their vulnerability to bludgeoning damage, they are easy to destroy from a safe distance. | Due to their vulnerability to bludgeoning damage, they are easy to destroy from a safe distance. | ||
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== Strategy == | == Strategy == | ||
Due to them triggering a | Due to them triggering a {{SAI|Thunderwave}} when being near them it's hard to approach them. Therefore it's advised to simply throw a bludgeoning weapon at them which has the "thrown" trait. A simple [[Light Hammer]] thrown by a character with decent [[strength]] is sufficient to kill a skull in one blow. | ||
Alternatively, {{SAI|Remove Curse}} will remove the {{Cond|Cursed Skull}} | Alternatively, casting {{SAI|Remove Curse}} will remove the {{Cond|Cursed Skull}}status from the skull, preventing {{SAI|Thunderwave}} from being cast. This requires being within melee range of the skull, which may cause the skull to cast {{SAI|Thunderwave}}. A method of applying {{SAI|Remove Curse}} is using {{SAI|Misty Step}} to blink to a location outside of the skulls sight line, they can then be disabled with {{SAI|Remove Curse}} from behind or from the side if you position carefully. | ||
Casting the ritual spell {{SAI|Silence}} on the skulls will entirely neutralize its {{SAI|Thunderwave}} attack. | |||
They are also vulnerable to fire damage, provided the damage roll is high enough they can be taken out with the {{SAI|Fire Bolt}} cantrip. | |||
== Conditions == | == Conditions == | ||
* {{Cond|Medium Toughness}} | * {{Cond|Medium Toughness}} | ||
* {{Cond|Cursed Skull}} | * {{Cond|Cursed Skull}} |
Revision as of 11:47, 28 October 2023
Cursed Skull | |
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Stats
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HP | 36 |
Weight | 60 |
Resistances | |
Character information | |
Location | Lady Jannath's Estate |
These skulls are found in the upper floors of Lady Jannath's Estate. They cast when a player character is nearby, making them difficult to evade. The skulls see through and similar effects.
Due to their vulnerability to bludgeoning damage, they are easy to destroy from a safe distance.
Strategy
Due to them triggering a Light Hammer thrown by a character with decent strength is sufficient to kill a skull in one blow.
when being near them it's hard to approach them. Therefore it's advised to simply throw a bludgeoning weapon at them which has the "thrown" trait. A simpleAlternatively, casting status from the skull, preventing from being cast. This requires being within melee range of the skull, which may cause the skull to cast . A method of applying is using to blink to a location outside of the skulls sight line, they can then be disabled with from behind or from the side if you position carefully.
will remove theCasting the ritual spell
on the skulls will entirely neutralize its attack.They are also vulnerable to fire damage, provided the damage roll is high enough they can be taken out with the
cantrip.