Ad placeholder
Search results
Jump to navigation
Jump to search
- "Civilian", children are downgraded to "Zero", and important enemies are upgraded to "Miniboss" and "Boss". Defeating "Zero" and "Civilian" creatures grants respectively20 KB (2,345 words) - 09:51, 16 November 2024
- It deals 2d8Necrotic damage and kills a target if their hit points reach zero. Possibly drain a target's hit points by 2d8. The target dies if its hit720 bytes (97 words) - 10:27, 14 June 2024
- an Unarmed Strike or melee weapon attack reduces a creatures hit points to zero or one, it will become Knocked Out or Knocked Out (Temporary) (see notes1 KB (201 words) - 00:20, 24 July 2024
- to bypass the checkpoint. If the player character, who is scanned, killed zero people through the playthrough, the steel watcher will also let them pass3 KB (327 words) - 03:52, 27 October 2024
- description cannot move means that creature's Movement Speed is reduced to zero. Thus, teleporting away or removing the web, doesn not enable an Enwebbeb628 bytes (104 words) - 17:34, 17 November 2024
- after being Downed they will become dead. If a non-playable creature reaches zero hit points they will become dead.659 bytes (72 words) - 08:07, 24 July 2024
- Damage dealt to a creature with immunity to that damage type is reduced to zero. Resistance and vulnerability to the same type cancel each other out, but7 KB (1,095 words) - 10:18, 4 August 2024
- necessary to silence him more than once. Also, while in camp, reducing Raphael to zero (0) hit points with normal attacks will not kill or incapacitate him; he17 KB (2,286 words) - 20:23, 5 November 2024
- cannot have their Hit Point maximum reduced. Characters cannot have fewer than zero hit points, or more than their Hit Point maximum. Temporary hit points are5 KB (873 words) - 23:07, 26 June 2024
- be applied at the same time: If a companion or playable character reaches zero hit points they will be Downed. Removing Downed via one of the following3 KB (269 words) - 23:53, 20 August 2024
- Granted by the feats: Tavern Brawler (Feat) This feat is an example of rule zero of Dungeons & Dragons in that it defies the Bounded Accuracy principle of3 KB (467 words) - 04:35, 5 November 2024
- Dexterity is typically capped at +2 when wearing medium armour, and is reduced to zero when wearing heavy armour. Most Shields grant +2 AC. Other bonuses include4 KB (1,066 words) - 06:03, 10 October 2024
- one or more of the target's ability scores, potentially to zero. If any score is reduced to zero, the target dies instantly. List of equipment that affects13 KB (3,065 words) - 04:49, 8 September 2024
- 36 lb Price: 5 gp UUID 77cfc9e7-02ca-4be8-8e01-51ae3f873d60 When damaged to zero hit points: Creates area: Acid Action Throw the barrel to break it, creating1 KB (125 words) - 20:36, 24 October 2024
- this is generally impractical. Cup of Water shares this item's ability for zero-cost healing.1 KB (141 words) - 22:46, 15 April 2024
- generally impractical. Spoiled Treacle Tart shares this item's ability for zero-cost healing.1 KB (156 words) - 16:19, 18 June 2024
- Dexterity is typically capped at +2 when wearing medium armour, and is reduced to zero when wearing heavy armour. Most Shields grant +2 AC. Other bonuses include32 KB (4,990 words) - 05:40, 11 November 2024
- Sometimes, attempting to destroy her here requires bringing her hit points to zero before she can take a single action. She may further attempt to evade aggression14 KB (2,080 words) - 12:35, 2 November 2024
File:PassiveFeature Sentinel ZeroSpeed.png (144 × 144 (14 KB)) - 07:43, 7 August 2023- rolls, etc., if any) in a separate column. Also, IMO lines that are total zero about any Approval/Disapproval are just clogging tables. Finally, I'd propose3 KB (510 words) - 23:03, 15 August 2024