- Fighters gain an improved version of this ability, allowing for 2 Extra Attacks per trigger. Some other Classes have their own version of Extra Attack; Pact4 KB (479 words) - 16:24, 1 February 2025
- Date Game Version Name Full Details Comments 2025-02-26 4.1.1.6639948 Stress Test Update 2 Larian Forum, Baldur's Gate 3 website Stress Test Only 2025-02-0617 KB (368 words) - 15:06, 4 March 2025
- Campsite (section Day-Time Version)Fleeing combat will also move the fleeing character to camp. The day-time version of the camp is accessed whenever the party chooses to go to it through fast9 KB (1,044 words) - 23:13, 9 March 2025
- To see the adjusted stats of the weakened version of this creature at the Ravaged Beach, see Intellect Devourer (Weakened) Intellect Devourers are non-playable2 KB (211 words) - 02:16, 6 February 2025
- For the bonus action version of this action, see Dash (Bonus Action). Dash is a common Action. This ability allow characters to double their movement speed2 KB (206 words) - 19:52, 3 February 2025
- Heart is a passive feature that grants a Wildheart Barbarian a special version of Rage and another ability. While Raging, you can use Primal Stampede473 bytes (45 words) - 05:25, 30 July 2024
- Heart is a passive feature that grants a Wildheart Barbarian a special version of Rage and another ability. While Raging, you can use Unrelenting Ferocity477 bytes (45 words) - 05:25, 30 July 2024
- Heart is a passive feature that grants a Wildheart Barbarian a special version of Rage and another ability. While Raging, you can use Tiger's Bloodlust480 bytes (45 words) - 05:26, 30 July 2024
- This spell is a special class version of Create or Destroy Water that also allows the Conjuration School Wizard to conjure an area of water once per short803 bytes (116 words) - 21:29, 24 October 2024
- Heart is a passive feature that grants a Wildheart Barbarian a special version of Rage and another ability. While Raging, you can use Inciting Howl,819 bytes (75 words) - 21:10, 25 February 2025
- Heart is a passive feature that grants a Wildheart Barbarian a special version of Rage and another ability. While Raging, you can use Diving Strike.624 bytes (59 words) - 12:11, 11 March 2025
- For the Wolf version of this ability, see Inciting Howl (Wolf). Inciting Howl is a Wildheart Barbarian class action only usable while using Rage: Wolf749 bytes (79 words) - 06:35, 29 July 2024
- "Menacing Attack" redirects here. For the ranged version, see, see Menacing Attack (Ranged). Menacing Attack (Melee) is a Battle Master Fighter class action1 KB (133 words) - 05:44, 22 November 2024
- See also: Seeming, a more powerful version of this spell. Disguise Self is a level 1 illusion spell. This spell allows spellcasters to temporarily change4 KB (610 words) - 02:49, 23 February 2025
- For the unarmed version, see Stunning Strike (Unarmed). Stunning Strike (Melee) is a Monk weapon action. It allows a monk to possibly Stun a target with1 KB (151 words) - 08:44, 29 July 2024
- action version of this action, see Dash. For other versions, see Cunning Action: Dash and Step of the Wind: Dash Dash is a bonus action version of the674 bytes (75 words) - 20:27, 29 January 2025
- "Stunning Strike" redirects here. For the armed version, see Stunning Strike (Melee). Stunning Strike (Melee) is a Monk weapon action. It allows a monk1 KB (172 words) - 08:43, 29 July 2024
- For the unarmed version, see Shadow Strike: Unarmed. Shadow Strike is a Way of Shadow Monk weapon action. It lets a monk strike from the shadows with their754 bytes (82 words) - 10:11, 29 July 2024
- "Disarming Attack" redirects here. For the ranged version, see, see Disarming Attack (Ranged). Disarming Attack (Melee) is a Battle Master Fighter class1 KB (117 words) - 05:53, 22 November 2024
- For the Rogue version of this skill, see Cunning Action: Hide. Shadow Arts: Hide is a Way of Shadow Monk class action. It allows a monk to Hide from726 bytes (95 words) - 06:50, 14 December 2024