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- altogether. Each round, the game cycles through each participating creature's turn, during which each creature may move or actions. One round has passed when5 KB (670 words) - 22:50, 9 April 2024
- Oliver (section "Round One")littered around the house. When Oliver goes to vanish to start the "second round" of his game, turn-based mode triggers for all nearby characters, and three8 KB (895 words) - 10:43, 3 December 2024
- that lets him apply a pacifying aura to a foe that strikes him, once per round. This pacifying aura reduces the stats of all allies within 5 meters for8 KB (1,143 words) - 01:28, 23 November 2024
- When stepped on, characters will catch on fire and take Fire damage every round. Dipping weapons into this surface will make them deal an additional 1d41 KB (177 words) - 06:24, 9 December 2024
- example using Action Surge. StartRound The condition loses its duration at the start of the round. The start of the round happens before the first creature11 KB (894 words) - 14:47, 29 August 2024
- Level 5. Uncanny Dodge allows the Rogue to reduce incoming damage once per round. Use your lightning-quick reflexes to protect yourself. When an attack hits1 KB (113 words) - 17:10, 24 September 2024
- Isbeth is one of the wolves in the Zhentarim Basement in Act One. “ Going round again. Can't we just lie down? „ — Isbeth Isbeth follows Jarg around the1 KB (70 words) - 00:36, 23 November 2024
- Action: Mind-Claw of Tu'narath twice per round. Gerringothe Thorm may use her legendary action as many times per round as pieces of armour are destroyed. Raphael7 KB (172 words) - 04:07, 12 October 2024
- primary healer in the Emerald Grove. “ You seem healthy enough. A bit tired 'round the eyes, maybe. „ — Nettie upon examining the player Main article: Get Help5 KB (778 words) - 19:20, 3 December 2024
- on them. Featherlaced and flexible of sole, these boots have been used to round up - and outrun - many a foe. Boots Rarity: Rare Weight: 0.55 kg / 1.1 lb2 KB (177 words) - 18:52, 8 December 2024
- shields, targes, bucklers, and buffers - are faintly impressed into the metal round of the ring. Rings Rarity: Rare Weight: 0.05 kg / 0.1 lb Price: 70 gp UID2 KB (95 words) - 02:31, 27 November 2024
- Ability checks Dagger Specialist This creature can throw up to 3 daggers per round. Dagger Thrower This creature adds double their Proficiency Bonus to the4 KB (355 words) - 20:58, 11 December 2024
- Range: Normal weapon range Legendary Action: Tu'narath's Embrace Once per round, Ch'r'ai Har'rak can spend a Legendary Action to cast Tu'narath's Embrace6 KB (675 words) - 21:40, 8 November 2024
- Mode, enabling him to freely summon up to two Mind-Claws of Tu'narath per round, whenever he or his allies are attacked. Mind-Claw of Tu'narath Summon a5 KB (531 words) - 08:28, 26 November 2024
- This creature began Hoarding Energy, gained 100 temporary hit points for 1 round and lost all Incapacitating Conditions after reviving itself. Stack ID:310 bytes (52 words) - 09:14, 14 May 2024
- Killing Spree Kill 5 enemies in a single round. 95 Unfriendly Fire Defeat 5 neutral creatures in a single round. 25 Subdue Thine Appetites Resist your Dark7 KB (73 words) - 16:47, 4 November 2024
- the magical whim of others. Legendary Action: Spectral Aspect Once per round, Balthazar can use his Legendary Action to adopt a Spectral Aspect after6 KB (715 words) - 20:07, 2 December 2024
- a previous round. If someone takes damage from a condition you applied, you will lose sanctuary even if you applied it in a previous round. This includes3 KB (451 words) - 09:05, 19 November 2024
- When stepped on, characters will catch on fire and take Fire damage every round that ignores any fire resistances. Unlike regular fire surfaces, Hellfire1,022 bytes (141 words) - 23:12, 2 May 2024
- greataxe that can be reduced in its enchantment on the first attack of the round to increase wielder's Armour Class and saving throw bonus. The power of this1 KB (226 words) - 07:37, 20 August 2024