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  • File:Firewine Barrel Item Icon.png (category Breakable Object Icons)
    Item icon for Firewine Barrel breakable object.
    (64 × 64 (7 KB)) - 02:17, 13 September 2023
  • you. Sure. Now Scram. [INTIMIDATION] That depends. I charge a fee for not breaking your snout. (DC 25) Attack I've got enough gold, thanks. I'll just take
    5 KB (471 words) - 23:34, 22 November 2024
  • they formulated a plan to steal the  Crown of Karsus, an ancient arcane object of immense power, and subjugate an Elder Brain with it in order to create
    21 KB (2,934 words) - 19:06, 22 November 2024
  • a knife to Yenna and claims that Yenna is a shapeshifter. The party can object, using the following options: [INTIMIDATION] Let her go, Lae'zel. (DC 25)
    10 KB (1,562 words) - 00:07, 19 November 2024
  • This spell repairs a single break or tear in an object you touch. This spell repairs a single break or tear in an object you touch, such as a broken chain
    11 KB (1,605 words) - 18:42, 7 September 2024
  • her artefact she carries. Shadowheart is reluctant to part ways with the object, and mockingly suggests a duel at dawn. Later that night, the party will
    26 KB (3,696 words) - 19:00, 22 November 2024
  • regalia of the ancient archwizard Karsus, and an exceptionally powerful arcane object thought long lost. Convinced it is the key to defeating the Absolute for
    41 KB (6,201 words) - 01:49, 23 November 2024
  • crossing, they were sent to the Overworld menu with the worldmap, where icons of previously discovered locations could be clicked on akin to Baldur's Gate
    18 KB (1,664 words) - 01:51, 19 November 2024
  • the Mountain Pass who informs them that the githyanki are searching for an object very similar to Shadowheart's artefact. Whatever the outcome of the encounter
    33 KB (4,621 words) - 20:32, 22 November 2024
  • "> <attribute id="Object" type="FixedString" value="" /> </node> <node id="Base"> <children> <node id="Tags"> <attribute id="Object" type="FixedString"
    29 KB (4,016 words) - 23:15, 29 July 2024
  • </node> <node id="TargetModes"> <children> <node id="Target"> <attribute id="Object" type="FixedString" value="Story"/> </node> </children> </node> </children>
    11 KB (1,559 words) - 23:34, 3 May 2024
  • id="SubClass"> <attribute id="Object" type="guid" value="4b5da2f5-b999-4623-8bff-a63df5560fb3"/> </node> <node id="SubClass"> <attribute id="Object" type="guid" val
    10 KB (1,528 words) - 04:45, 9 January 2024
  • Gale: A simple movement charm wouldn't be too hard to apply to such an object. I could conjure one up for you if you like? Karlach: Yes! I like! Gale:
    181 KB (26,521 words) - 08:06, 9 November 2024