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Monk: Difference between revisions
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Formatting improvements
HiddenDragon (talk | contribs) (Updated formatting and integrated concentration images) |
HiddenDragon (talk | contribs) (Formatting improvements) |
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===Level 1=== | ===Level 1=== | ||
* '''{{ | * '''{{SAI|Unarmoured Defence (Monk)|Unarmoured Defence}}:''' Your reflexes are as effective as any armour. While not wearing armour, you add your [[Wisdom]] Modifier to your {{Armour Class}}. This feature does not combine with {{SAI|Mage Armour}}, nor the Barbarian version of {{SAI|Unarmoured Defence (Barbarian)}}. | ||
* '''{{ | ==== Ki ==== | ||
* '''{{R|ki|forceplural=yes}}: 2''' You can spend these points to fuel various Monk abilities. Replenishes on a [[Short Rest]] or [[Long Rest]] | |||
* '''{{SAI| | * '''{{SAI|Flurry of Blows}}:''' Using a {{action|bonus}} and a {{R|ki}}, punch twice in quick succession. Equivalent to two normal unarmed attacks. | ||
* '''{{SAI|Martial Arts: Dextrous Attacks | ==== Martial Arts ==== | ||
* '''{{SAI|Martial Arts: Dextrous Attacks}}:''' Attacks with Monk Weapons and unarmed attacks scale with your [[Dexterity]] instead of your Strength if your Dexterity is higher. | |||
* '''{{SAI|Martial Arts: Deft Strikes | * '''{{SAI|Martial Arts: Deft Strikes}}:''' Attacks with Monk Weapons and unarmed attacks deal {{DamageText|1d4|Bludgeoning}} damage, unless their normal damage is higher. | ||
* '''{{SAI|Martial Arts: Bonus Unarmed Strike}}: ''' After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a {{Action|Bonus}}. | |||
* '''{{SAI|Martial Arts: Bonus Unarmed Strike | |||
===Level 2=== | ===Level 2=== | ||
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* '''{{R|ki|forceplural=yes}}: 3''' ''(You gain an additional Ki Point to fuel your monk techniques.)'' | * '''{{R|ki|forceplural=yes}}: 3''' ''(You gain an additional Ki Point to fuel your monk techniques.)'' | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
* '''{{SAI|Patient Defence | * '''{{SAI|Patient Defence}}:''' When activated with a {{action|bonus}} and a {{R|ki}}, [[Attack Roll]]s against you have {{Disadvantage}}, and you have {{Advantage}} on {{SavingThrow|Dex}}. | ||
* '''{{SAI|Unarmoured Movement}}:''' Your [[Movement Speed]] increases by {{Distance|m=3|ft=10}} while you are not wearing armour or using a shield. | |||
* '''{{SAI| | |||
* '''{{SAI| | ==== Step of the Wind ==== | ||
* '''{{SAI|Step of the Wind: Dash}}:''' Use a {{action|bonus}} and a {{R|ki}} to double your [[Movement Speed]]. Jump no longer requires a bonus action. | |||
* '''{{SAI|Step of the Wind: Disengage}}:''' Use a {{action|bonus}} and a {{R|ki}} to disengage. Jump no longer requires a bonus action. | |||
===Level 3=== | ===Level 3=== | ||
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* '''Martial Arts: Deft Strikes:''' Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d6|Bludgeoning}} (previously 1d4) unless their normal damage is higher. | * '''Martial Arts: Deft Strikes:''' Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d6|Bludgeoning}} (previously 1d4) unless their normal damage is higher. | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
====Select a Subclass==== | ==== {{SAI|Deflect Missiles|w=40}} ==== | ||
* Use your {{action|reaction}} to reduce the damage from a ranged weapon attack by 1d10 + your [[Dexterity]] Modifier + your monk level. If the damage is reduced to 0, you can use a Ki Point to return the missile back to the sender. | |||
==== Select a Subclass ==== | |||
{| class="wikitable" style="min-width: 420px; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="min-width: 420px; margin-left: auto; margin-right: auto; border: none;" | ||
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===Level 4=== | ===Level 4=== | ||
* '''{{R|ki|forceplural=yes}}: 5''' ''(You gain an additional Ki Point to fuel your monk techniques.)'' | * '''{{R|ki|forceplural=yes}}: 5''' ''(You gain an additional Ki Point to fuel your monk techniques.)'' | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
* '''{{SAI|Slow Fall}}:''' When you fall, you can use your reaction to gain [[Resistance]] to Falling damage. | |||
* Choose a '''[[Feat]]'''. | * Choose a '''[[Feat]]'''. | ||
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* '''{{R|ki|forceplural=yes}}: 6''' ''(You gain an additional Ki Point to fuel your monk techniques.)'' | * '''{{R|ki|forceplural=yes}}: 6''' ''(You gain an additional Ki Point to fuel your monk techniques.)'' | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
* '''{{SAI|Extra Attack | * '''{{SAI|Extra Attack}}:''' You can make an additional free attack after making an unarmed or weapon attack | ||
=====Subclass Features: | ==== Stunning Strike ==== | ||
* '''{{SAI|Stunning Strike (Melee)|w=40}}:''' Spend a {{R|ki}} to deal your Weapon Damage and possibly {{SAI|Stunned (Condition)|Stun}} the target. | |||
* '''{{SAI|Stunning Strike (Unarmed)|w=40}}:''' Spend a {{R|ki}} to deal your Unarmed Attack Damage and possibly {{SAI|Stunned (Condition)|Stun}} the target. | |||
==== Subclass Features: ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
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| | | | ||
* {{SAI|Cloak of Shadows|w= | * {{SAI|Cloak of Shadows|w=40}} | ||
|} | |} | ||
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* '''{{R|ki|forceplural=yes}}: 7''' ''(You gain an additional Ki Point to fuel your monk techniques.)'' | * '''{{R|ki|forceplural=yes}}: 7''' ''(You gain an additional Ki Point to fuel your monk techniques.)'' | ||
* '''Improved Unarmoured Movement:''' Your [[Movement Speed|movement speed]] increases by 4.5 m / 15 ft (previously 3 m / 10 ft) while you are not wearing armour or using a shield. | * '''Improved Unarmoured Movement:''' Your [[Movement Speed|movement speed]] increases by 4.5 m / 15 ft (previously 3 m / 10 ft) while you are not wearing armour or using a shield. | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
* '''{{SAI|Ki-Empowered Strikes}}:''' Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistances and Immunity to non-magical damage. | |||
==== Subclass Features: ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
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* '''{{R|ki|forceplural=yes}}: 8''' ''(You gain an additional Ki Point to fuel your monk techniques.)'' | * '''{{R|ki|forceplural=yes}}: 8''' ''(You gain an additional Ki Point to fuel your monk techniques.)'' | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
* '''{{SAI|Evasion | * '''{{SAI|Evasion}}:''' Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful [[Dexterity]] [[Saving Throw]], it deals no damage if you succeed, and only half damage if you fail. | ||
* '''{{SAI|Stillness of Mind | * '''{{SAI|Stillness of Mind}}:''' If you are {{Cond|Charmed}} or {{Cond|Frightened}}, you automatically cast '''Stillness of Mind''' to remove the condition. | ||
===Level 8=== | ===Level 8=== | ||
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* '''{{R|ki|forceplural=yes}}: 10''' ''(You gain an additional Ki Point to fuel your monk techniques.)'' | * '''{{R|ki|forceplural=yes}}: 10''' ''(You gain an additional Ki Point to fuel your monk techniques.)'' | ||
* '''Martial Arts: Deft Strikes:''' Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d8|Bludgeoning}} (previously 1d6) unless their normal damage is higher. | * '''Martial Arts: Deft Strikes:''' Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d8|Bludgeoning}} (previously 1d6) unless their normal damage is higher. | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
* '''{{SAI|Advanced Unarmoured Movement}}:''' [[Difficult Terrain]] doesn't slow you down and you can {{SAI|Jump (Bonus Action)|Jump}} an additional 6 m / 20 ft while you are not wearing armour or using a shield. | |||
==== Subclass Features: ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
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* '''Improved Unarmoured Movement:''' Your [[Movement Speed|movement speed]] increases by 6 m / 20 ft (previously 4.5 m / 15 ft) while you are not wearing armour or using a shield. | * '''Improved Unarmoured Movement:''' Your [[Movement Speed|movement speed]] increases by 6 m / 20 ft (previously 4.5 m / 15 ft) while you are not wearing armour or using a shield. | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
* '''{{SAI|Purity of Body | * '''{{SAI|Purity of Body}}:''' You are [[Damage Types|Immune]] to {{DamageType|Poison}} damage and can't be {{SAI|Poisoned (Condition)|Poisoned}} or affected by disease thanks to the purifying ki flowing through your meridians. | ||
===Level 11=== | ===Level 11=== | ||
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{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Subclass Features: ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
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