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Animate Dead: Difference between revisions
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Removed extra "a", gave Zombie their proficiency bonus info.
mNo edit summary |
(Removed extra "a", gave Zombie their proficiency bonus info.) |
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[[File:AnimateDead Skeleton.png|left|frameless|160x160px]] | [[File:AnimateDead Skeleton.png|left|frameless|160x160px]] | ||
Summon a Skeleton that focuses on ranged weaponry. The Skeleton is armed with a [[Shortbow]] and has | Summon a Skeleton that focuses on ranged weaponry. The Skeleton is armed with a [[Shortbow]] and has a [[Proficiency Bonus]] of +2. | ||
{{DamageInfo|count=1|die=6|plus=2|type=Piercing}} | {{DamageInfo|count=1|die=6|plus=2|type=Piercing}} | ||
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[[File:AnimateDead Zombie.png|left|frameless|160x160px]] | [[File:AnimateDead Zombie.png|left|frameless|160x160px]] | ||
Summon a Zombie that specialises in melee combat. The Zombie has an unarmed attack that can inflict targets with the Crawling Gnaw Condition. | Summon a Zombie that specialises in melee combat. The Zombie has an unarmed attack that can inflict targets with the Crawling Gnaw Condition. The Zombie has a [[Proficiency Bonus]] of +2. | ||
{{DamageInfo|count=2|die=6|plus=3|type=Bludgeoning}} | {{DamageInfo|count=2|die=6|plus=3|type=Bludgeoning}} |