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Pushing Attack (Melee): Difference between revisions
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| type = classaction | | type = classaction | ||
| summary = '''Pushing Attack (Melee)''' is a [[Battle Master]] [[Fighter]] Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and push them away. | | summary = '''Pushing Attack (Melee)''' is a [[Battle Master]] [[Fighter]] Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and push them away. | ||
| description = Spend a superiority die to deal {{ | | description = Spend a superiority die to deal an additional {{DamageText|1d8|Physical}} damage and possibly push the target back {{Distance|m=4.5|ft=15}}. | ||
| image = Pushing Attack Melee Icon.png | | image = Pushing Attack Melee Icon.png | ||
| cost = supdie:1, action | | cost = supdie:1, action | ||
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| save = STR, avoids pushing away | | save = STR, avoids pushing away | ||
| additional = | | additional = | ||
| higherlevels = At level 10 with | | higherlevels = At level 10 with {{SAI|Improved Combat Superiority}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}} | ||
| variants = Pushing Attack (Melee), Pushing Attack (Ranged) | | variants = Pushing Attack (Melee), Pushing Attack (Ranged) | ||
| class learns at level 3 = Battle Master | | class learns at level 3 = Battle Master |