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Death Saving Throw: Difference between revisions
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== Receiving Damage when Downed == | == Receiving Damage when Downed == | ||
Whilst [[Downed_(Condition)|downed]], if a creature receives ranged damage (either magical or martial) they automatically fail one death saving throw per damage application ( | Whilst [[Downed_(Condition)|downed]], if a creature receives ranged damage (either magical or martial), they automatically fail one death saving throw per damage application (for example, 3 separate [[Magic Missile]] hits would cause the target to fail 3 saves and instantly die). <!-- Please add re: melee autocrits --> | ||
== Reviving the Dead == | == Reviving the Dead == |