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Pushing Attack (Melee): Difference between revisions
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| Damage = Weapon Damage + <span style="color:#999999">1d8</span> | | Damage = Weapon Damage + <span style="color:#999999">1d8</span> | ||
| Damage Types = [[Damage Types|<span style="color:#999999">Physical damage</span>]] | | Damage Types = [[Damage Types|<span style="color:#999999">Physical damage</span>]] | ||
| Range = Weapon Range | | Range = Weapon Range (Melee) | ||
| Saving Throw = [[Strength]] | | Saving Throw = [[Strength]] | ||
}}]] | }}]] | ||
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* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Weapon Range}} | * Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Weapon Range}} | ||
* Saving Throw: {{C|[[File:Saving Throws Icon.png|frameless|upright=0.1]] [[Strength]]}} | * Saving Throw: {{C|[[File:Saving Throws Icon.png|frameless|upright=0.1]] [[Strength]]}} | ||
* [[File:Melee Icons.png|frameless|upright=0.1]] Melee |