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Shillelagh: Difference between revisions

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20 bytes removed ,  18 August 2023
Adjusted description to current in-game
mNo edit summary
(Adjusted description to current in-game)
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{{ up to date | 2023-08-15 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-08-17 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->


{{SpellPage
{{SpellPage
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| race learns at level 2 =
| race learns at level 2 =
| summary = It imbues the caster's weapon with nature power.
| summary = It imbues the caster's weapon with nature power.
| description = Imbue your [[Quarterstaff|Staff]] or [[Club]] with nature's power. It becomes [[Shillelagh (Condition)|magical]], deals {{DieIcon|d8|Physical}} {{DamageText|1d8 + [[Ability Score Modifier|Wisdom Modifier]]|Bludgeoning}} damage, and you use your [[Ability Score Modifier|Wisdom Modifier]] for {{Attack Roll}}s.
| description = Quarterstaff or Club Required.
 
Your [[Quarterstaff|staff]] or [[club]] becomes magical: it deals {{DieIcon|d8|Physical}} {{DamageText|1d8 + [[Ability Score Modifier|Wisdom Modifier]]|Bludgeoning}} damage, and uses your [[Ability Score Modifier|Spellcasting Ability]] for {{Attack Roll}}s.
| action type = bonus
| action type = bonus
| attack roll =
| attack roll =
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