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Perception: Difference between revisions
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Rewrote passive perception section to include the fact that advantage and disadvantage affect it
HiddenDragon (talk | contribs) m (Updated intro) |
(Rewrote passive perception section to include the fact that advantage and disadvantage affect it) |
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=== Passive Perception === | === Passive Perception === | ||
'''Passive Perception''' is a special form of Perception that allows a creature to detect things in its line of sight without rolling a [[Skill Check]]. | '''Passive Perception''' is a special form of Perception that allows a creature to detect things in its line of sight without rolling a [[Skill Check]]. As with other passive skill checks (for example an [[Acrobatics]] check to [[Shove#Roll|avoid being shoved]]), passive Perception value is given by: | ||
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{{InfoBlob|10 + [[Wisdom]] modifier + [[proficiency bonus]] (if proficient) + other bonuses}}. | |||
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Since passive Perception does not involve a d20 roll, {{Advantage}} on Wisdom or Perception skill checks instead adds a flat +5 to the value. Similarly, {{Disadvantage}} subtracts 5 from this score. | |||
Passive Perception is most commonly | Passive Perception is most commonly used when sneaking. A [[Hide|hidden]] creature must make [[Stealth]] checks to avoid being detected when entering the cone of vision of another creature and every subsequent round (or 6 seconds) while remaining there. The [[Difficulty Class]] (DC) of these checks are equal to the opposing creature's passive Perception. | ||
Many creatures have unlisted flat bonuses to their perception. For example, [[owlbear]]s have a +5 bonus and [[worg]]s have a +4 bonus. Since skills are not shown when inspecting an enemy, this information is not readily available in game. | |||
==Related Items== | ==Related Items== |