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User:Chutiste/Build Guides: Difference between revisions
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→Shocking Scroll Gish
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Playstyle: sneak attack, shocking grasp, or scroll cast for the action, followed by two offhand attacks whether melee or hand crossbow. Bonus-action dash to start combat and gain [[Lightning Charges]]. | Playstyle: sneak attack, shocking grasp, or scroll cast for the action, followed by two offhand attacks whether melee or hand crossbow. Bonus-action dash to start combat and gain [[Lightning Charges]]. | ||
Arcane Synergy from either the headband (condition) or the ring (cantrip). Shocking Grasp covers both and also neatly prevents reactions, for extra mobility. | |||
=== Levelling === | |||
Starting Stats: 10 16 12 14 8 14 | Starting Stats: 10 16 12 14 8 14 | ||
Gloves of Dexterity: 10 (18) 16 16 10 14 | Gloves of Dexterity respec: 10 (18) 16 16 10 14 | ||
Three Feats: Spell Sniper (Shocking Grasp), Dual Wielder, TBC | Three Feats: Spell Sniper (Shocking Grasp), Dual Wielder, TBC | ||
* Rogue 1 for skills and 2 expertise such as stealth and sleight of hand | * Rogue 1 for skills and 2 expertise such as stealth and sleight of hand | ||
* Rogue 2 | * Rogue 2 for bonus action shenanigans | ||
* Rogue 3 for Thief (adds second offhand) | * Rogue 3 for Thief (adds second offhand) | ||
* Fighter 1 for TWF and offhand bonus | * Fighter 1 for TWF and offhand bonus | ||
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* Rogue 8 for a Feat. Dual Wielder will give +1 Armour Class even if your preferred weaponry is light. | * Rogue 8 for a Feat. Dual Wielder will give +1 Armour Class even if your preferred weaponry is light. | ||
* Rogue 9 for sneaky invisibility | * Rogue 9 for sneaky invisibility | ||
* Rogue 10 for a feat of your choice | * Rogue 10 for ASI +2 Int, or a feat of your choice | ||
* Rogue 11 for reliable talent on all your proficient skills and max sneak attack +6d6 | * Rogue 11 for reliable talent on all your proficient skills and max sneak attack +6d6 | ||
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=== Gear === | === Gear === | ||
Head: Diadem of Synergy (Act 1 - creche) | Head: Diadem of Synergy (Act 1 - creche) | ||
Hands: Gloves of Dexterity (Act 1 - creche) | Hands: Gloves of Dexterity (Act 1 - creche) or Belligerent Skies (Act 1 - Creche) | ||
Body: Yuan-Ti (Act 2 - Last Light) or any [[Exotic Material]] armour | Body: Yuan-Ti (Act 2 - Last Light) or any [[Exotic Material]] armour | ||
Feet: Speedy Lightfeet (Act 1 - Moonhaven) | Feet: Speedy Lightfeet (Act 1 - Moonhaven) is a good RP complement to Shocking Grasp | ||
Melee: any two light finesse weapons, such as Speedy Reply (Act 1 - Risen Road), First Blood (Act 1 - Underdark). Entering Act 2, a good pairing is the [[Knife of the Undermountain King]] (Act 1 creche) and the [[Sword of Life Stealing]] (Act 2 - Last Light). | Melee: any two light finesse weapons, such as Speedy Reply (Act 1 - Risen Road), First Blood (Act 1 - Underdark). Entering Act 2, a good pairing is the [[Knife of the Undermountain King]] (Act 1 creche) and the [[Sword of Life Stealing]] (Act 2 - Last Light). | ||
Ranged: hand crossbows | Ranged: hand crossbows | ||
Rings: any |