156
editsAd placeholder
Abjuration School: Difference between revisions
Jump to navigation
Jump to search
m
Readded context now that the note was moved to trivia. (remember the page is going to have more features later)
No edit summary |
HeliusNine (talk | contribs) m (Readded context now that the note was moved to trivia. (remember the page is going to have more features later)) |
||
Line 17: | Line 17: | ||
== Notes and Trivia == | == Notes and Trivia == | ||
* As of Patch 9 in Early Access, the additional <span style="color:mediumturquoise">Hit Points</span> given are granted via the [[Hit Points#Temporary Hit Points|<span style="color:#33cccc">Temporary Hit Points</span>]] Mechanic. As such, it functions [[D&D 5e Rule Changes|differently than from DnD 5E]]:<!-- Probably move this to its own trivia section If this rules change is reversed or otherwise modified in the full release --> | * As of Patch 9 in Early Access, the additional <span style="color:mediumturquoise">Hit Points</span> given by '''Arcane Ward''' are granted via the [[Hit Points#Temporary Hit Points|<span style="color:#33cccc">Temporary Hit Points</span>]] Mechanic. As such, it functions [[D&D 5e Rule Changes|differently than from DnD 5E]]:<!-- Probably move this to its own trivia section If this rules change is reversed or otherwise modified in the full release --> | ||
** In 5E, the HP provided by arcane ward is considered it's own HP pool, and does not interfere with Temporary Hit Points. Meaning, A wizard could, for example, cast False Life, before or after gaining Arcane Ward. And benefit from both effects. | ** In 5E, the HP provided by arcane ward is considered it's own HP pool, and does not interfere with Temporary Hit Points. Meaning, A wizard could, for example, cast False Life, before or after gaining Arcane Ward. And benefit from both effects. | ||
** In 5E, the fact that Arcane Ward is its own HP pool also means the wizard would not need to do a saving throw to maintain concentration, if the ward absorbed all damage. In cases where the damage goes through, the challenge of such a saving throw is likewise diminished due to the reduced "actual" damage taken. | ** In 5E, the fact that Arcane Ward is its own HP pool also means the wizard would not need to do a saving throw to maintain concentration, if the ward absorbed all damage. In cases where the damage goes through, the challenge of such a saving throw is likewise diminished due to the reduced "actual" damage taken. |