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Investigate the House of Grief: Difference between revisions

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Entering the hidden door will transport the party to the [[Cloister of Sombre Embrace]]. Deep in the heart of the Cloister is Viconia, with a group of Sharran cultists. She explains that she knows the party has the artefact in their possession and that she needs it to destroy the Absolute. Viconia initially attempts to negotiate in a way which keeps blades sheathed:
Entering the hidden door will transport the party to the [[Cloister of Sombre Embrace]]. Deep in the heart of the Cloister is Viconia, with a group of Sharran cultists. She explains that she knows the party has the artefact in their possession and that she needs it to destroy the Absolute. Viconia initially attempts to negotiate in a way which keeps blades sheathed:


* All right, you wish to negotiate? Make me an offer then.
* {{Dialogue option|All right, you wish to negotiate? Make me an offer then.}}
* As far as the artefact is concerned, there's nothing to discuss.
* {{Dialogue option|As far as the artefact is concerned, there's nothing to discuss.}}
* ''Attack''
* {{Dialogue option|''Attack''}}
* ''Turn to leave.''
* {{Dialogue option|''Turn to leave.''}}


Selecting the first option has Viconia demanding the artefact in exchange for the party's lives. The party can counter:
Selecting the first option has Viconia demanding the artefact in exchange for the party's lives. The party can counter:


* Shar will allow you to make such an offer?
* {{Dialogue option|Shar will allow you to make such an offer?}}
* [INTIMIDATION] Not happening Even if I wanted to give it to you, I can't. The artefact is bound to me. It will kill you.
* {{Dialogue option|This must be truly important, if Shar would allow you to make such an offer. Why do you want it?}}
* [PERSUASION] The artefact alone can't save you. Best if we unite against a common enemy - the Absolute.
* {{Dialogue option|Not happening. Even if I wanted to give it to you, I can't. The artefact is bound to me. It will kill you.|roll=Intimidation|dc=20}}
* ''Attack.''
* {{Dialogue option|The artefact alone can't save you. Best if we unite against a common enemy - the Absolute.|roll=Persuasion|dc=20}}
* {{Dialogue option|''Attack.''}}


If the Intimidation or Persuasion checks are passed, then Viconia will relent. However, she demands that Shadowheart be handed over. The party can either agree, starting {{Quest|Surrender Shadowheart to Viconia}}, or refuse, which starts a fight. Defeating Viconia or giving Shadowheart over to her resolves the quest. If Shadowheart left the party permanently (and is considered dead), Viconia will complain that it should be her who killed Shadowheart, attacking the party, unless they succeed on a DC 30 Persuasion check.
If the Intimidation or Persuasion checks are passed, then Viconia will relent. However, she demands that Shadowheart be handed over. The party can either agree, starting {{Quest|Surrender Shadowheart to Viconia}}, or refuse, which starts a fight. Defeating Viconia or giving Shadowheart over to her resolves the quest. If Shadowheart left the party permanently (and is considered dead), Viconia will complain that it should be her who killed Shadowheart, attacking the party, unless they succeed on a DC 30 Persuasion check.

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