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D&D 5e rule changes: Difference between revisions
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This page and [[D&D 5e Rule Changes#Class_and_Subclass_Changes|related pages]] summarize rule changes from the implementation of Dungeons and Dragons 5th Edition (D&D 5e) rules to Baldur's Gate 3 (BG3). | This page and [[D&D 5e Rule Changes#Class_and_Subclass_Changes|related pages]] summarize rule changes from the implementation of Dungeons and Dragons 5th Edition (D&D 5e) rules to [[Baldur's Gate 3]] (BG3). | ||
The rule changes described on this page and [[D&D 5e Rule Changes#Class_and_Subclass_Changes|related pages]] are written with the assumption the reader understands the relevant D&D 5e rule. These pages will not explain what the D&D 5e rule is, only what the changed or altered BG3 rule is. These pages also include many BG3 features and abilities that are unchanged from D&D 5e to help a D&D 5e player quickly see which options have changed and which have not, and make decisions without having to do additional research. If the BG3 rule aligns with a OneD&D rule or other playtest material from D&D 5e, that is considered a rule change from D&D 5e. | The rule changes described on this page and [[D&D 5e Rule Changes#Class_and_Subclass_Changes|related pages]] are written with the assumption the reader understands the relevant D&D 5e rule. These pages will not explain what the D&D 5e rule is, only what the changed or altered BG3 rule is. These pages also include many BG3 features and abilities that are unchanged from D&D 5e to help a D&D 5e player quickly see which options have changed and which have not, and make decisions without having to do additional research. If the BG3 rule aligns with a OneD&D rule or other playtest material from D&D 5e, that is considered a rule change from D&D 5e. | ||
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* If a character with extra attack makes a melee or ranged weapon attack first, they may follow it up with a thrown weapon attack. However, making a thrown weapon attack first causes the game to classify it as a full throw action rather than part of the attack action, consuming your entire attack action. | * If a character with extra attack makes a melee or ranged weapon attack first, they may follow it up with a thrown weapon attack. However, making a thrown weapon attack first causes the game to classify it as a full throw action rather than part of the attack action, consuming your entire attack action. | ||
== | == Other Changes == | ||
See related pages for details on changes from the Dungeons and Dragons 5th edition rules specific to the [[classes]], [[races]], [[spells]] and [[feats]] available in Baldur's Gate 3. | |||
See | <div style="text-align: center;"> | ||
{{ImageLink|Races-Main-Page.png|D&D 5e Race Changes|Race changes}} | |||
{{ImageLink|Fighter_Class_Icon.png|D&D 5e Class Changes|Class changes}} | |||
{{ImageLink|Magic Missile Icon.png|D&D 5e Spell Changes|Spell changes}} | |||
{{ImageLink|Passive_Feature_Generic_Icon.png|D&D 5e Feat Changes|Feat changes}} | |||
</div> | |||
==See also== | ==See also== | ||
* [https://media.wizards.com/2016/downloads/DND/SRD-OGL_V5.1.pdf D&D System Reference Document 5.1] | * [https://media.wizards.com/2016/downloads/DND/SRD-OGL_V5.1.pdf D&D System Reference Document 5.1] |