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Spells: Difference between revisions

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'''Spells''' are magical energies from the multiverse conjured by spellcasters ([[Wizard]], [[Sorcerer]], [[Druid]], [[Warlock]], etc.) through experience, knowledge, or innate ability to create magical [[Condition|Effects]], deal damage to enemies, or heal their allies.  
'''Spells''' are magical energies from the multiverse conjured by spellcasters ([[Wizard]], [[Sorcerer]], [[Druid]], [[Warlock]], etc.) through experience, knowledge, or innate ability to create magical [[Condition|Effects]], deal damage to enemies, or heal their allies.  


See: {{C|[[Spells#Spell Properties Table|List of all spells]]}}
''See: [[Spells#Spell Properties Table|List of all spells]]''


All spellcasters are [[Proficiency#Proficiency Bonus Chart|proficient]] with Spell Attacks. When they make an '''Attack Roll''' with a '''Spell''', they roll against the target's [[Armour Class]] (or AC):
All spellcasters are [[Proficiency#Proficiency Bonus Chart|proficient]] with Spell Attacks. When they make an '''Attack Roll''' with a '''Spell''', they roll against the target's [[Armour Class]] (or AC):


<code>{{D20}} + [[Proficiency|Proficiency Bonus]] + [[#Spellcasting Ability Modifier|Spellcasting Ability Modifier]]</code>
<div style="text-align: center; font-weight:bold;">{{D20}} + [[Proficiency|Proficiency Bonus]] + [[#Spellcasting Ability Modifier|Spellcasting Ability Modifier]]</div>


Spells which do not invoke an '''Attack Roll''' often require the target to roll a [[Saving Throw]] against the spellcaster's spellcasting [[Difficulty Class]] (or DC):
Spells which do not invoke an '''Attack Roll''' often require the target to roll a [[Saving Throw]] against the spellcaster's spellcasting [[Difficulty Class]] (or DC):


<code>8 + [[Proficiency|Proficiency Bonus]] + [[#Spellcasting Ability Modifier|Spellcasting Ability Modifier]]</code>
<div style="text-align: center; font-weight:bold;">8 + [[Proficiency|Proficiency Bonus]] + [[#Spellcasting Ability Modifier|Spellcasting Ability Modifier]]</div>


== Spell Slots ==
== Spell Slots ==
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'''Concentration''' Spells require the caster to put focus into the spell in order to maintain its effects. If the caster loses Concentration, the spell ends prematurely. A caster can only concentrate on one spell at a time.
'''Concentration''' Spells require the caster to put focus into the spell in order to maintain its effects. If the caster loses Concentration, the spell ends prematurely. A caster can only concentrate on one spell at a time.


When the caster takes damage, they make a Constitution [[Saving Throws|Saving Throw]] <code>{{D20}} + [[Constitution#Constitution Modifier Chart|Constitution Modifier]]</code> to maintain Concentration. The result must match or exceed a [[Difficulty Class|DC]] of 10 or half the number of damage they received, whichever is higher.
When the caster takes damage, they make a Constitution [[Saving Throws|Saving Throw]] ({{D20}} + [[Constitution#Constitution Modifier Chart|Constitution Modifier]]) to maintain Concentration. The result must match or exceed a [[Difficulty Class|DC]] of 10 or half the number of damage they received, whichever is higher.


* Ways you can lose Concentration while maintaining Concentration Spells:
* Ways you can lose Concentration while maintaining Concentration Spells:
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Prepared Spells can be swapped at any time outside of combat.
Prepared Spells can be swapped at any time outside of combat.


The number of Prepared Spells each class can have at a time is equal to {{C|Spellcasting Ability Modifier + Class Level}} ''(Minimum of 1 spell)''.
The number of Prepared Spells each class can have at a time is equal to '''Spellcasting Ability Modifier + Class Level''' ''(Minimum of 1 spell)''.
* Classes that use Prepared Spells:
* Classes that use Prepared Spells:
** {{Class|Cleric}}
** {{Class|Cleric}}
** {{Class|Druid}}
** {{Class|Druid}}
** {{Class|Paladin}} - Prepared Spells limited to {{C|Charisma Modifier + ('''1/2''' Paladin Level)}} ''(Minimum of 1 spell)''.
** {{Class|Paladin}} - Prepared Spells limited to '''Charisma Modifier + (1/2 Paladin Level)''' ''(Minimum of 1 spell)''.
** {{Class|Wizard}}
** {{Class|Wizard}}
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