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Zombie: Difference between revisions

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307 bytes removed ,  25 June
Updated passives
(Updated passives)
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|image = Zombie Model.png
|image = Zombie Model.png
}}
}}
{{Infobox statistics
{{Infobox creature
| name = Zombie
| name = Zombie
| image = Zombie Model.png
| image = Zombie Model.png
| imagesize = 0.6
| race = [[Zombie]]
| race = Zombie
| size = Medium
| size = Medium
| type = Undead
| type = [[Undead]]
| armour_class = 8
| ac = 8
| hit_points = 22
| hp = 22
| movement_speed_meters = 10
| movement m = 9
| movement_speed_feet = 30
| weight kg = 45
| weight_kg = 45
| weight_lb = 100
| level = 3
| level = 3
| str = 16
| str = 16
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| wis = 6
| wis = 6
| cha = 5
| cha = 5
| wis_save_proficiency = y
| wis save prof = y
| immune1 = Poison
| resistances = Poison immunity
| feature1_name = Opportunity Attack
| passives = Opportunity Attack, Undead Fortitude
| feature1_description = Automatically attack an enemy moving out of your reach.
| feature2_name = Undead Fortitude
| feature2_description = If the killing blow wasn't a critical hit or radiant damage, come back to life with 1 hit point.
}}
}}
'''Zombies''' are a type of [[Undead]] creature and non-playable race found in ''Baldur's Gate 3''. They serve as foot soldiers for Necromancers after being raised from corpses. They are resistant to dying and are able to create Newborn Zombies.
'''Zombies''' are a type of [[Undead]] creature and non-playable race found in ''Baldur's Gate 3''. They serve as foot soldiers for Necromancers after being raised from corpses. They are resistant to dying and are able to create Newborn Zombies.

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