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Mage Armour: Difference between revisions
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Unifying notes with all sources that change your base AC.
(Added Moon Devotion Robes to "How to Learn" Section) |
(Unifying notes with all sources that change your base AC.) |
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| condition = Mage Armour | | condition = Mage Armour | ||
| condition duration = Until Long Rest | | condition duration = Until Long Rest | ||
| notes = | | notes = | ||
* Also granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] {{SAI|Armour of Shadows}} at level 2+. This version of the spell can only target self, and doesn't expend [[Spells#Spell Slots|Spell Slots]]. | * Also granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] {{SAI|Armour of Shadows}} at level 2+. This version of the spell can only target self, and doesn't expend [[Spells#Spell Slots|Spell Slots]]. | ||
* You can cast this spell on all party members then dismiss the caster from the party and this buff will persist. | * You can cast this spell on all party members then dismiss the caster from the party and this buff will persist. | ||
** If cast by a {{Class|Wizard}}, this spell must remain [[Spells#Prepared Spells|Prepared]] by the party member who cast it; removing Mage Armour from the caster's Prepared Spells list will immediately remove the buff from all party members whom the caster applied it to. If applied by ''using'' (not scribing) a [[Scroll_of_Mage_Armour|scroll]], the caster does not need to keep this spell Prepared to maintain the buff. | ** If cast by a {{Class|Wizard}}, this spell must remain [[Spells#Prepared Spells|Prepared]] by the party member who cast it; removing Mage Armour from the caster's Prepared Spells list will immediately remove the buff from all party members whom the caster applied it to. If applied by ''using'' (not scribing) a [[Scroll_of_Mage_Armour|scroll]], the caster does not need to keep this spell Prepared to maintain the buff. | ||
* If a party member who has Mage Armour equips a piece of Armour, the buff will be removed. Mage Armour will not be reapplied when unequipping that Armour; it will need to be cast on them once more. | |||
* The normal base {{Armour Class}} is {{Code|10 + [[Dexterity|Dexterity modifier]]}}, while this changes it to {{Code|13 + Dexterity Modifier}}. | |||
** You will still get bonuses from other sources that don't change your base armour class like +1 AC [[robes]], {{RarityItem|Bracers of Defence}}, {{Cond|Shield of Faith}}, etc. | |||
* [[Gloves]] and [[Helmets]] marked as {{SAI|Light Armour|Light}}, {{SAI|Medium Armour|Medium}} or {{SAI|Heavy Armour}} count as armour, and will prevent Mage Armour from working. | |||
* Mage Armour works while wearing a {{SAI|Shields|Shield}}. | |||
* {{Cond|Mage Armour}}, {{SAI|Draconic Resilience}}, {{SAI|Unarmoured Defence (Barbarian)}}, {{SAI|Unarmoured Defence (Monk)}} and {{Cond|Barkskin}} all change your base armour class and therefore does not stack. | |||
** If you have multiple of these you will only get the benefit of the one that gives the most {{Armour Class}}. | |||
*Mage Armour can work while in {{SAI|Wild Shape}} as long as you have no armour equipped in any slot before transforming. | *Mage Armour can work while in {{SAI|Wild Shape}} as long as you have no armour equipped in any slot before transforming. | ||
**This effect only works on forms with a base {{Armour Class}} of less than 13. | **This effect only works on forms with a base {{Armour Class}} of less than 13. | ||
*Mage Armour does not count as wearing armour for things like {{SAI|Unarmoured Movement}} | *Mage Armour does not count as wearing armour for things like {{SAI|Unarmoured Movement}}, {{Pass|Become the Bulwark|item=Bracers of Defence}} and {{SAI|Defence}}. | ||
* The incantation for Mage Armour is '''Mactē Virtutē''', the Latin command "honour with virtue!" | * The incantation for Mage Armour is '''Mactē Virtutē''', the Latin command "honour with virtue!" | ||
| granted by items = Moon Devotion Robe | | granted by items = Moon Devotion Robe |