1,935
editsAd placeholder
Extra Attack: Difference between revisions
Jump to navigation
Jump to search
Fixed notes
Bronzebreak (talk | contribs) m (The inevitable follow-up formatting changes.) |
(Fixed notes) |
||
Line 8: | Line 8: | ||
* The initial Attack needs to cost an {{SmallIcon|Action Icon.png}} [[Resources#Common Resources|Action]] for '''Extra Attack''' to trigger; | * The initial Attack needs to cost an {{SmallIcon|Action Icon.png}} [[Resources#Common Resources|Action]] for '''Extra Attack''' to trigger; | ||
** {{SmallIcon|Bonus Action Icon.png}} [[Resources#Common Resources|Bonus | ** Therefore {{SmallIcon|Bonus Action Icon.png}} [[Resources#Common Resources|Bonus Action]]s (like {{SAI|Off-Hand Attack (Melee)|Off-hand Attack}}, {{SAI|Flurry of Blows}}, [[Great Weapon Master: Bonus Attack]], [[Eldritch Knight]]'s [[War Magic]]) or {{SmallIcon|Reaction Icon.png}} [[Resources#Common Resources|Reaction]]s (like {{SAI|Opportunity Attack}} or {{SAI|Riposte}}) do not qualify. | ||
** Any attack that uses a weapon, unarmed, or throwing attack roll can trigger, and be affected by '''Extra Attack'''. There are also some other abilities that are explicitly coded to work:{{ref|name=Extra Attack Code|This information can be found in the definition of <code>ExtraAttackSpellCheck()</code> in <code>Game/scripts/thoth/CommonConditions.khn</code> obtained from unpacking <code>Game.pak</code>. (See [[Modding:Unpacking_and_converting_files]]).}} | |||
*** {{SAI|Commander's Strike}}{{ref|name=Extra Attack Code|}} | |||
** | *** {{SAI|Bufotoxin}}{{ref|name=Extra Attack Code|}} | ||
*** {{RarityItem|Smokepowder Arrow}}{{ref|name=Extra Attack Code|}} | |||
** Once '''Extra Attack''' is triggered all affected attacks will glow white and the action point will be removed from their cost. Other resources like bonus actions or class resources will stay. | |||
* | |||
** | |||
* Additional instances of '''Extra Attack''' do ''not'' stack; a multiclassed {{Class|Ranger}} and {{Class|Fighter}} with 5+ Levels in each will still only have 1 '''Extra Attack'''. | * Additional instances of '''Extra Attack''' do ''not'' stack; a multiclassed {{Class|Ranger}} and {{Class|Fighter}} with 5+ Levels in each will still only have 1 '''Extra Attack'''. | ||
** | ** {{SAI|Deepend Pact: Extra Attack}} {{em|does}} stack, but not in [[Honour mode]]. | ||
** Level 11 {{Class|Fighter}}s gain {{SAI|Improved Extra Attack|an improved version of this ability}}, allowing for 2 Extra Attacks per trigger. | |||
** | |||
* Some other [[Classes]] have their own version of '''Extra Attack'''; | * Some other [[Classes]] have their own version of '''Extra Attack'''; | ||
** Pact of the Blade or Chain {{Class|Warlock}}'s [[Deepened Pact]] at level 5. | ** Pact of the Blade or Chain {{Class|Warlock}}'s [[Deepened Pact]] at level 5. | ||
** {{Class|Druid}}'s [[Wild Strike]] and [[Improved Wild Strike]] at Level 5 and 10. | ** {{Class|Druid}}'s [[Wild Strike]] and [[Improved Wild Strike]] at Level 5 and 10. | ||
** [[Beast Master]] {{Class|Ranger}}'s [[Bestial Fury]] at level 11. | ** [[Beast Master]] {{Class|Ranger}}'s [[Bestial Fury]] at level 11. | ||
* An attack made with the action gained from {{SAI|Action Surge}} can trigger '''Extra Attack''', regardless of difficulty. | |||
=== Non-Honour mode === | |||
The notes under are changed to specifically {{em|not}} work in the [[Honour mode]] difficulty. They still work in [[Explorer]], [[Balanced]] and [[Tactician]]: | |||
* {{Class|Warlock}}'s Pact of the Blade {{SAI|Deepend Pact: Extra Attack}} ''does'' stack with other sources. | |||
* Sources of additional {{SmallIcon|Action Icon.png}} Actions like {{Cond|Hastened}} and {{Cond|Elixir of Bloodlust}} can ''also'' have '''Extra Attack''' apply. Only {{SAI|Action Surge}} works in honour mode. | |||
** For example, a {{Cond|Hastened}} Level 11 {{Class|Fighter}} with {{Cond|Elixir of Bloodlust}} on [[Difficulty#Tactician|Tactician difficulty]] or below could attack 6 times, then an additional 3 times if they got a kill that round. | |||
}} | }} | ||
== References == | |||
{{reflist}} | |||
{{NavGameplay}} | {{NavGameplay}} |