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Pushing Attack (Melee): Difference between revisions
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[[File:Menacing Attack Melee Icon 2.png|frameless|right]] | |||
[[Category:Actions]][[Category:Class Actions]] | |||
[[File: | '''Pushing Attack (Melee)''' is a [[Battle Master]] [[Fighter]] Action. This combat maneuver allows the Fighter to deal damage to enemies with Melee Weapons and push them away. | ||
== Description == | == Description == | ||
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== Properties == | == Properties == | ||
{{ | {{InfoBlob|{{Action}} + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}} | ||
* Damage: {{InfoBlob|Weapon Damage + {{DamageText|1d8|Physical}}}} (Inherits Weapon Damage Type) | |||
* {{Attack Roll}} | |||
* {{Range|melee}} (Inherits Weapon Range) | |||
* {{SavingThrow|STR}} to avoid being pushed away | |||
== At Higher Levels == | |||
When this maneuver is used at [[Battle Master]] level 10, the damage added by the Superiority Die increases to {{DamageText|1d10|Physical}} (not available in Early Access). | |||