65,958
editsAd placeholder
Necromancy School: Difference between revisions
Jump to navigation
Jump to search
Updated formatting
m (→Level 2: fixed link) |
HiddenDragon (talk | contribs) (Updated formatting) |
||
Line 9: | Line 9: | ||
{{SubclassNote|Wizard}} | {{SubclassNote|Wizard}} | ||
{{H3|Level 2}} | |||
; Necromancy Savant | |||
: Halves the cost to learn [[Necromancy spells]] from [[Scrolls]]. Learning these spells will only cost '''{{gold|25}}''' per spell level. | |||
; {{SAI|Grim Harvest|w=40}} | |||
: Once per turn, if you kill a creature with a spell, you regain [[Hit Points]] equal to twice the [[Spells#Spell Slots|Spell Slot]] level used - thrice if it's a Necromancy spell. [[List of Creature Types#Undead|Undead]] and [[List of Creature Types#Construct|Constructs]] are unaffected. | |||
{{H3|Level 6}} | |||
; {{SAI|Undead Thralls: Animate Dead|w=40}} | |||
* You gain the {{SAI|Animate Dead}} spell, if you didn't have it already. | * You gain the {{SAI|Animate Dead}} spell, if you didn't have it already. | ||
{{HorizontalRuleImage}} | |||
; {{SAI|Undead Thralls: Additional Undead|w=40}} | |||
: When you use '''Animate Dead''', you can raise an additional corpse. | |||
{{HorizontalRuleImage}} | |||
= | ; {{SAI|Undead Thralls: Better Summons|w=40}} | ||
: Creatures created with '''Animate Dead''' have additional hit points equal to your Wizard level, and your [[Proficiency Bonus]] is added to their damage. | |||
{{H3|Level 10}} | |||
; {{SAI|Inured to Undeath|w=40}} | |||
: You have steeped youself so completely in death that you are [[Resistant]] to Necrotic damage, and your hit point maximum cannot be reduced. | |||
{{WizardNavbox}} | {{WizardNavbox}} |