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Nature's Step: Difference between revisions
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{{up to date|2023-10-03}} | {{up to date|2023-10-03}} | ||
{{Passive feature page | |||
{{ | |||
|image = Generic Nature.webp | |image = Generic Nature.webp | ||
|summary = '''Nature's Step''' is a [[Dryad]] | |summary = '''Nature's Step''' is a [[Dryad]] toggleable passive feature. You and your allies near the Dryad are protected from [[Difficult Terrain]] and Poison, and can't be Restrained or Paralysed. | ||
|description = Alter the terrain around you, allowing nearby allies in the area to travel with ease. | |description = Alter the terrain around you, allowing nearby allies in the area to travel with ease. | ||
You and your allies aren't affected by {{Cond|Difficult Terrain}}, can't be {{Cond|Restrained}} or {{Cond|Paralysed}}, and gain [[Resistance]] to {{DamageType|Poison}} damage. | You and your allies aren't affected by {{Cond|Difficult Terrain}}, can't be {{Cond|Restrained}} or {{Cond|Paralysed}}, and gain [[Resistance]] to {{DamageType|Poison}} damage. | ||
|toggleable=yes | |||
|used by creatures = Dryad | |used by creatures = Dryad | ||
|notes = | |notes = | ||
}} | }} | ||