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Circle of the Moon: Difference between revisions

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==== {{SAI|Wild Shape: Dire Raven|w=40}} ====
==== {{SAI|Wild Shape: Dire Raven|w=40}} ====
Take the shape of of a Dire Raven that can Blind enemies.
Take the shape of of a Dire Raven that can Blind enemies.
* '''{{SAI|Beak Attack (Dire Raven Wild Shape)|Beak Attack}}:''' Peck at a target to deal {{DamageText|2d4 + 2|Piercing}}
* '''{{SAI|Beak Attack (Dire Raven Wild Shape)|Beak Attack}}:''' Peck at a target to deal {{DamageText|2d4 + 2|Piercing}}.
* '''{{SAI|Rend Vision}}:''' Attack a creature's eyes and {{SAI|Blinded (Condition)|Blind}} it for 2 turns.
* '''{{SAI|Rend Vision}}:''' Attack a creature's eyes and {{SAI|Blinded (Condition)|Blind}} it for 2 turns.
* '''{{SAI|Fly (Class Action)|Fly}}:''' Fly to a target position using your movement speed
* '''{{SAI|Fly (Class Action)|Fly}}:''' Fly to a target position using your movement speed.


=== Level 6 ===
=== Level 6 ===
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* '''{{SAI|Jugular Strike (Sabre-Toothed Tiger)|Jugular Strike}}:''' Lunge at a creature's throat. if the target is {{SAI|Prone (Condition)|Prone}}, you deal an additional {{DamageText|2d6+[[Strength|Strength Modifier]]|Piercing}} damage.
* '''{{SAI|Jugular Strike (Sabre-Toothed Tiger)|Jugular Strike}}:''' Lunge at a creature's throat. if the target is {{SAI|Prone (Condition)|Prone}}, you deal an additional {{DamageText|2d6+[[Strength|Strength Modifier]]|Piercing}} damage.
* '''{{SAI|Shred Armour}}:''' Rip into a target's weaknesses, reducing their {{Armour Class}} by 1.
* '''{{SAI|Shred Armour}}:''' Rip into a target's weaknesses, reducing their {{Armour Class}} by 1.
* '''{{SAI|Enhanced Jump}}:''' Jump up, down, and across. Your [[Strength]] affects how far you can jump
* '''{{SAI|Enhanced Jump}}:''' Jump up, down, and across. Your [[Strength]] affects how far you can jump.
* '''{{SAI|Animalistic Vitality}}:''' Regain {{DamageText|2d8|Healing}} of health every round of combat.
* '''{{SAI|Animalistic Vitality}}:''' Regain {{DamageText|2d8|Healing}} of health every round of combat.


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* '''{{SAI|Electrified Flail}}:''' Clout a foe with your lightning-suffused flail and {{SAI|Stunned (Condition)|Stun}} them.
* '''{{SAI|Electrified Flail}}:''' Clout a foe with your lightning-suffused flail and {{SAI|Stunned (Condition)|Stun}} them.
* '''{{SAI|Raging Vortex}}:''' Spiral the wind into a chocking maelstrom that inflicts {{DamageText|2d8|Bludgeoning}} damage per turn and {{SAI|Silenced (Condition)|Silences}} creatures.
* '''{{SAI|Raging Vortex}}:''' Spiral the wind into a chocking maelstrom that inflicts {{DamageText|2d8|Bludgeoning}} damage per turn and {{SAI|Silenced (Condition)|Silences}} creatures.
* '''{{SAI|Invisibility (Air Myrmidon)|Invisibility}}:''' Manipulate the currents of the air to make yourself undetectable
* '''{{SAI|Invisibility (Air Myrmidon)|Invisibility}}:''' Manipulate the currents of the air to make yourself undetectable.
* '''{{SAI|Fly (Class Action)|Fly}}:''' Fly to a target position
* '''{{SAI|Fly (Class Action)|Fly}}:''' Fly to a target position.


==== {{SAI|Wild Shape: Earth Myrmidon|w=40}} ====
==== {{SAI|Wild Shape: Earth Myrmidon|w=40}} ====
Take the shape of a Earth Myrmidon who gains the ability to fly and to cast earth spells.
Take the shape of a Earth Myrmidon who gains the ability to fly and to cast earth spells.
* '''{{SAI|Grounded Thunder Strike}}:''' Wallop a foe with a fist of stone and thunder, knocking them {{SAI|Prone (Condition)|Prone}}
* '''{{SAI|Grounded Thunder Strike}}:''' Wallop a foe with a fist of stone and thunder, knocking them {{SAI|Prone (Condition)|Prone}}.
* '''{{SAI|Sludgy Sling}}:''' Overwhelm creatures with painfully heavy sludge, miring the area around yourself in thick mud and dealing {{DamageText|2d6|Bludgeoning}} damage.
* '''{{SAI|Sludgy Sling}}:''' Overwhelm creatures with painfully heavy sludge, miring the area around yourself in thick mud and dealing {{DamageText|2d6|Bludgeoning}} damage.
* '''{{SAI|Burrow (Earth Myrmidon)|Burrow}}:''' Let the ground swallow you up, only for you to re-emerge in a terrific burst of earth, damaging nearby foes for {{DamageText|2d8|Bludgeoning}} damage.
* '''{{SAI|Burrow (Earth Myrmidon)|Burrow}}:''' Let the ground swallow you up, only for you to re-emerge in a terrific burst of earth, damaging nearby foes for {{DamageText|2d8|Bludgeoning}} damage.
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* '''{{SAI|Cinderous Swipe}}:''' Create a blooming cone of fire as you swipe at a foe for {{DamageText|2d6|Fire}} plus your weapon damage.
* '''{{SAI|Cinderous Swipe}}:''' Create a blooming cone of fire as you swipe at a foe for {{DamageText|2d6|Fire}} plus your weapon damage.
* '''{{SAI|Elemental Warp}}:''' Surrounded by silver mist, you teleport to an unoccupied space you can see.
* '''{{SAI|Elemental Warp}}:''' Surrounded by silver mist, you teleport to an unoccupied space you can see.
* '''{{SAI|Fly (Class Action)|Fly}}:''' Fly to a target position
* '''{{SAI|Fly (Class Action)|Fly}}:''' Fly to a target position.


==== {{SAI|Wild Shape: Water Myrmidon|w=40}} ====
==== {{SAI|Wild Shape: Water Myrmidon|w=40}} ====
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* '''{{SAI|Healing Vapours}}:''' Exude water vapour with your general elemental dampness, healing nearby creatures. If you are {{SAI|Poisoned (Condition)|Poisoned}}, the water is tainted, and instead of healing it deals {{DamageText|3d8|Poison}} to nearby creatures.
* '''{{SAI|Healing Vapours}}:''' Exude water vapour with your general elemental dampness, healing nearby creatures. If you are {{SAI|Poisoned (Condition)|Poisoned}}, the water is tainted, and instead of healing it deals {{DamageText|3d8|Poison}} to nearby creatures.
* '''{{SAI|Elemental Warp}}:''' Surrounded by silver mist, you teleport to an unoccupied space you can see.
* '''{{SAI|Elemental Warp}}:''' Surrounded by silver mist, you teleport to an unoccupied space you can see.
* '''{{SAI|Fly (Class Action)|Fly}}:''' Fly to a target position
* '''{{SAI|Fly (Class Action)|Fly}}:''' Fly to a target position.


==External Links==  
==External Links==  
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