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Drilldown: spells

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spells > spell range: ranged & extra damage : 2d6 + 1 or None

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Command: Approach (2) · Command: Drop (2) · Command: Flee (2) · Command: Grovel (2) · Command: Halt (2) · Hunter's Mark (2) · Rays of Fire (2) · Wounding Ray (2)
spell level:
is spell:
is weapon action:
is concentration:
is ritual:
is npc:
can upcast:
has attack roll:
spell range: (Click arrow to add another value)
damage modifier:
extra damage: (Click arrow to add another value)
extra damage type:
extra damage modifier:
extra damage 2:
extra damage type 2:
extra damage modifier 2:
extra damage 3:
extra damage type 3:
extra damage modifier 3:
is healing:
condition duration:

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