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Drilldown: creatures
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Act 3 differences and additions (1) ·
Act Three statistics (1) ·
Air Elemental (1) ·
Arnell Hallowleaf (1) ·
Cursed Imp (1) ·
Displacer Beast (1) ·
Jaryd (1) ·
Lady Lockjaw (1) ·
Lorlarrio (1) ·
Lupus Optumus (1) ·
Pillar of Souls (1) ·
Sharran Fidelian Lamona (1) ·
The Snapping of Strings (1) ·
Voiceless Penitent Bareki (1) ·
Zenovia Dawg (1)
None (4) ·
Aberration (1) ·
Dwarf (2) ·
Elemental (1) ·
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Imp (1) ·
Wolf (1)
None (10) ·
Acid immunity (1) ·
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Bludgeoning resistant nm (1) ·
Bludgeoning vulnerable (1) ·
Cold resistance full (1) ·
Fire immunity (2) ·
Force vulnerable (1) ·
Lightning resistant full (1) ·
Necrotic immunity (1) ·
Piercing resistance full (1) ·
Piercing resistance nm (1) ·
Piercing resistant nm (1) ·
Poison immunity (3) ·
Poison resistant full (1) ·
Psychic immunity (1) ·
Psychic resistance full (1) ·
Slashing resistance nm (1) ·
Slashing resistant nm (1) ·
Thunder resistant full (1)
None (2) ·
Alert (1) ·
Bardic Inspiration (1) ·
Bardic Inspiration (passive feature) (1) ·
Bestial Fury (1) ·
Born into Darkness (1) ·
Brave (1) ·
Companion's Bond (1) ·
Darkvision (5) ·
Devil's Sight (1) ·
Divine Health (1) ·
Duelling (1) ·
Duergar Resilience (1) ·
Dwarven Resilience (2) ·
Ethereal (1) ·
Evasion (2) ·
Exceptional Training (1) ·
Extra Attack (2) ·
Fast Hands (1) ·
Fey Ancestry (3) ·
Font of Inspiration (2) ·
Halfling Luck (1) ·
Improved Bardic Inspiration (1) ·
Improved Extra Attack (1) ·
Jack of all Trades (1) ·
Mortal Reminder (1) ·
Opportune Predator (1) ·
Opportunity Attack (11) ·
Pack Tactics (1) ·
Permanently Armed (1) ·
Prey's Scent (1) ·
Reliable Talent (2) ·
Second-Story Work (1) ·
Shadow Ambush (1) ·
Sunlight Sensitivity (1) ·
Superior Darkvision (1) ·
Tenacity (1) ·
Uncanny Dodge (1)
Showing below up to 15 results in range #1 to #15.