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Drilldown: creatures

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creatures > dexterity: 13-14 & wisdom: 9-10

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Act 2 differences (2)
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dexterity:
wisdom:
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passives:
Opportunity Attack (65) · Darkvision (35) · Extra Attack (13) · Gnome Cunning (11) · Shortened Stride (10) · Brave (7) · Halfling Luck (7) · Hellish Resistance (7) · Ethereal (6) · Fey Ancestry (6) · Great Weapon Fighting (6) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · Sunlight Sensitivity (5) · Incorporeal Movement (4) · None (3) · Blindsight (3) · Dwarven Resilience (3) · Superior Darkvision (3) · Tenacity (passive feature) (3)

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