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Drilldown: creatures

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creatures > dexterity: 13-15 & constitution: 14-15 & wisdom: 10-11

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Act 2 differences (2)
override page:
movement m:
dexterity:
constitution:
wisdom:
conditions:
passives:
Opportunity Attack (39) · Darkvision (14) · Extra Attack (11) · Fey Ancestry (7) · Gnome Cunning (6) · Multiattack: Wounded (Werewolf) (6) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · Shortened Stride (5) · Superior Darkvision (4) · None (3) · Stone Camouflage (3) · Civil Militia (2) · Dreadful Word (2) · Dwarven Resilience (2) · Hellish Resistance (2) · Repelling Blast (2) · Tenacity (passive feature) (2)

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