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Drilldown: creatures

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creatures > dexterity: 13-15 & constitution: 13-16 & wisdom: 3-10

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name:
Act 2 differences (2)
override page:
movement m:
dexterity:
constitution:
passives:
Opportunity Attack (55) · Darkvision (25) · Extra Attack (14) · Gnome Cunning (11) · Shortened Stride (10) · Fey Ancestry (8) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · Dwarven Resilience (4) · Superior Darkvision (4) · Evasion (3) · Sunlight Sensitivity (3) · None (2) · Civil Militia (2) · Duergar Resilience (2) · Ethereal (2) · Permanently Armed (2) · Tenacity (passive feature) (2)

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