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Drilldown: creatures
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Act 2 differences (2) ·
Adventurer Drim (1) ·
Archer Velicia (1) ·
Bedi (1) ·
Benji (1) ·
Bitey Buddy (1) ·
Bug Bludgeon (1) ·
Garmor (1) ·
Ghoul Medic (1) ·
Griefguard Afara (1) ·
Griefguard Wilbur (1) ·
Harper Karrow (1) ·
Harper Meygan (1) ·
Harper Yonas (1) ·
Isobel (1) ·
Lann Tarv (1) ·
Mirthis (1) ·
Morghal (1) ·
Popper (1) ·
Proselyte of Mahkloompah (1) ·
Stone Guard Kur (1)
Afara (1) ·
Archer Velicia (1) ·
Bedi (1) ·
Benji (1) ·
Bitey Buddy (1) ·
Bug Bludgeon (1) ·
Drim (1) ·
Erna (1) ·
Garmor (1) ·
Ghoul Medic (1) ·
Isobel (1) ·
Karrow (1) ·
Kur (1) ·
Lann Tarv (1) ·
Meygan (1) ·
Mirthis (1) ·
Morghal (1) ·
Popper (1) ·
Proselyte of Mahkloompah (1) ·
Wilbur (1) ·
Yerle (1) ·
Yonas (1)
None (2) ·
Blink Dog (1) ·
Bugbear (1) ·
Dwarf (6) ·
Elf (2) ·
Ghoul (2) ·
Half-Elf (1) ·
Half-Orc (1) ·
Human (4) ·
Kobold (1) ·
Kuo-toa (1)
Born into Darkness (2) ·
Brute (1) ·
Danger Sense (2) ·
Darkvision (14) ·
Defy Villainy (1) ·
Dread Ambusher (2) ·
Duergar Resilience (4) ·
Dwarven Resilience (6) ·
Evasion (1) ·
Extra Attack (12) ·
Fast Movement (1) ·
Fey Ancestry (4) ·
Fishfolk Faithful (1) ·
Opportunity Attack (22) ·
Pack Tactics (1) ·
Phalanx Formation (1) ·
Potent Spellcasting (1) ·
Ranger Knight (2) ·
Selûne's Protection (1) ·
Shadow Ambush (2) ·
Stealthy (1) ·
Sunlight Sensitivity (6) ·
Superior Darkvision (4) ·
Tenacity (passive feature) (1) ·
Unarmoured Defence (Barbarian) (2) ·
Wasteland Wanderer: Cold (2) ·
Wolf Heart (1)
Showing below up to 22 results in range #1 to #22.