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Drilldown: creatures

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creatures > dexterity: 14-22 & wisdom: 8-10 & charisma: 12-30

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Act 2 differences (2)
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movement m:
wisdom:
passives:
Opportunity Attack (56) · Darkvision (20) · Extra Attack (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Fey Ancestry (11) · Brave (9) · Halfling Luck (9) · Dwarven Resilience (6) · Great Weapon Fighting (6) · Evasion (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · Sunlight Sensitivity (5) · Uncanny Dodge (5) · Reliable Talent (3)

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