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Drilldown: creatures

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creatures > hp: 45-120 & wisdom: 6-10 & charisma: 12-15

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Act 2 differences (2)
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movement m:
wisdom:
charisma:
passives:
Opportunity Attack (62) · Darkvision (29) · Extra Attack (21) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Fey Ancestry (9) · Gnome Cunning (9) · Shortened Stride (9) · Danger Sense (7) · Unarmoured Defence (Barbarian) (7) · Dwarven Resilience (6) · Fast Movement (6) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · Feral Instinct (4) · Sunlight Sensitivity (4) · Uncanny Dodge (4)

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