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Drilldown: creatures

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creatures > dexterity: 13-15 & wisdom: 10-11 & charisma: 12-14

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Act 2 differences (2)
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movement m:
dexterity:
wisdom:
charisma:
subclass:
passives:
Opportunity Attack (68) · Darkvision (42) · Extra Attack (13) · Gnome Cunning (10) · Shortened Stride (9) · Brave (8) · Halfling Luck (8) · Dwarven Resilience (5) · Fey Ancestry (5) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · None (2) · Born into Darkness (2) · Hellish Resistance (2) · Shadow Ambush (2) · Sunlight Sensitivity (2) · Tenacity (passive feature) (2) · Uncanny Dodge (2)

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