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Drilldown: creatures

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creatures > dexterity: 13-15 & constitution: 10-20 & charisma: 12

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Act 2 differences (2)
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movement m:
dexterity:
charisma:
passives:
Opportunity Attack (87) · Darkvision (48) · Extra Attack (36) · Dwarven Resilience (17) · Hellish Resistance (16) · Sunlight Sensitivity (13) · Duergar Resilience (11) · Fey Ancestry (11) · Superior Darkvision (11) · Gnome Cunning (10) · Shortened Stride (9) · Brave (8) · Halfling Luck (8) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · Tenacity (3)

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