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Drilldown: creatures

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creatures > movement m: 9-18 & dexterity: 14-16 & charisma: 11-14

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Act 2 differences (2)
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movement m:
dexterity:
charisma:
passives:
Opportunity Attack (114) · Darkvision (73) · Extra Attack (37) · Fey Ancestry (25) · Hellish Resistance (17) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Sunlight Sensitivity (9) · Dwarven Resilience (7) · Tenacity (passive feature) (7) · Duergar Resilience (6) · Grave Magic (6) · Spell Sniper (6) · Superior Darkvision (6) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · Focused Conjuration (4) · Born into Darkness (3) · Shadow Ambush (3)

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