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Drilldown: creatures
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Act 2 differences (2) ·
Archer Velicia (1) ·
Bad Twin Bubbins (1) ·
Bitey Buddy (1) ·
Bug Bludgeon (1) ·
Dalthar (1) ·
Devastator Lizabett (1) ·
Drar (1) ·
Garmor (1) ·
Grundril (1) ·
Harper Karrow (1) ·
Hurk (1) ·
Isobel (1) ·
Jerris (1) ·
Kirgrath (1) ·
Lann Tarv (1) ·
Lugarrio (1) ·
Mirthis (1) ·
Morghal (1) ·
Novice Grumm (1) ·
Stone Guard Kur (1) ·
Stonemason Gergerann (1) ·
Stropes (1) ·
Three-Piece (1)
Archer Velicia (1) ·
Bad Twin Bubbins (1) ·
Bitey Buddy (1) ·
Bug Bludgeon (1) ·
Dalthar (1) ·
Drar (1) ·
Erna (1) ·
Garmor (1) ·
Gergerann (1) ·
Grumm (1) ·
Grundril (1) ·
Hurk (1) ·
Isobel (1) ·
Jerris (1) ·
Karrow (1) ·
Kirgrath (1) ·
Kur (1) ·
Lann Tarv (1) ·
Lizabett (1) ·
Lugarrio (1) ·
Mirthis (1) ·
Morghal (1) ·
Stropes (1) ·
Three-Piece (1) ·
Yerle (1)
Army Arcana (2) ·
Brave (3) ·
Brute (1) ·
Danger Sense (1) ·
Darkvision (10) ·
Defy Villainy (1) ·
Dread Ambusher (2) ·
Duergar Resilience (12) ·
Dwarven Resilience (14) ·
Extra Attack (16) ·
Fey Ancestry (4) ·
Halfling Luck (3) ·
Martial Advantage (2) ·
Opportunity Attack (25) ·
Phalanx Formation (1) ·
Potent Spellcasting (1) ·
Ranger Knight (2) ·
Selûne's Protection (1) ·
Sunlight Sensitivity (12) ·
Superior Darkvision (12) ·
Tenacity (passive feature) (1) ·
Unarmoured Defence (Barbarian) (1) ·
Uncanny Dodge (1) ·
Wasteland Wanderer: Cold (2)
Showing below up to 25 results in range #1 to #25.